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Showing most liked content on 04/06/2021 in all areas

  1. 2 points
    The restarts have never been made to reset the dungeons. They are directed to keeping the things working stable and adding new features. Resets are their side effect and we don't need it, as we have to make them more than once a week.
  2. 2 points
    Do you think it's fair to abuse the system from before and go Eternal Bastion in the morning after maintenance, if it ends before 9 AM and also the constant Infinity Shard resets which GP addicts abuse? This fix was needed for a long time and it's good it comes shortly after the GP rankings reset.
  3. 1 point
    Это никакая не особенность, это побочный эффект рестартов. Тех. работы никогда не проводились с целью откатить данжи, и если приходилось делать это не только в среду, то многие игроки получали привилегии. Тех работы нацелены на поддержание стабильной работы, исправление недочетов и добавление новых функций, но никак не на откат данжей.
  4. 1 point
    The event is not to give you all the items from the end game and to turn you in a bilionare is just a complement to have a easier gameplay.
  5. 1 point
    1 player instance at Sillus Fortress, Katalam. Can be done 1 time every day. Mainly done for farming composite manastones. In this guide I will not go into the instance itself too much, but will show all of the boxes and keys locations to maximize farming. Each box found contains superior potions, relics, ancient coin and composite manastone bundles. Instance entrance: When inside, follow this route: 1 – box (on top) 2 – box (on top) 3 – box (below) 4 – box (in room) 5 – box (on platform) 6,7,8,9 – box at one of them 10,11 – mob with a cell key 12 – box in cell (use key) 13 – box (glide over waterfall) Let me know if i missed anything or got anything wrong Hope I helped someone, Good luck!
  6. 1 point
    Level 65: Eternal + L105 = 80% Mythic + L115 = 80% Greater supplements = +15% I'm not sure what happens after +10, but if I remember correctly the cap for success decreases to 60 (+15%), however in this one I'm not sure. Sometimes a single enchantment stone can give you more than one level. After +10 every failure returns your enchant level to +10. Maximum enchant level sometimes gives you special visual effects on weapons too, but not in all cases. Ancient Coin armours can be only enchanted to +5. Some of the random stat armours / weapons has to be re-identified to reach the maximum +15 enchant cap.