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Suggestions and ideas for improving the server!

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Akkiyo    4

FFA Locations - You Apply you fight for yourself.  Rewards; candy/vinna. 

New Recharger - Padmarashka Cave (Without GS working)

Add Shugo Game 

You log in every day, you get coins. 

You play, you get rewards. (Tempering/GS bags/composite manastone/ancient manastone enchantments 110/120/130 ceramium medals)

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New Events rewards - not only temperings solutions as a best reward but also 

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New Runatorium Rewards -  Idgel Dome  Mythical Accessories/Weapons/Gear

Better Drop Rates - Better Temperings drop rate, Tempering Solution  should cost tens of millions. not hundreds.

Enchanted Plumes should cost hundreds of millions khina. not billions. 

Drop Pack not 100% but 300% or 500%  Because what's the point of it if your TS drop rate is about 1.5% in the end you will get only 3% if you have drop pack on.
 

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Knox    6

I was thinking about what else to add or improve on the server, and something I forgot to mention in my previous post is about macros.

The macro system in version 4.6 is bad, and players end up using the Synapse system.

This is where the macros from version 4.9 should be implemented, as not all players have keyboards that allow them to use the Synapse system. 

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Old_dog    6

  I'd like to ask the admins if it's even possible to change skill stats/balance between classes. As you can read in previous proposed changes, the biggest problem and what turns players off are the unbalanced Gunner/AT/Gladiator classes. Unfortunately, this causes people who enjoy playing other classes to simply leave the server and look for alternatives.

  Again, I ask, is such a change even possible? 

 

  It would be nice if we could get some answers, because otherwise we don't know where we stand.

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rocko    1

So.. With 15 years of experience in this game and 4 years playing on this server, I will say a few things that always irritated both me and a group of my friends. Euro aion in general is a very good server with a bunch of stuff to do for years but there are a few issues. I read all previous suggestions and I agree with 90% of them at least. 
Issues in PVP: 
1. Class disbalance
Gunners -> are WAY overpowered, dmg godstones are a joke really. As a full +5 glad I get deleted by gunner in 0.3 seconds with dmg gs proc. 
Gladiator -> Way too strong in group pvp, way to weak in 1v1 vs magic classes. 
Ranger -> Broke mans gunner. No one plays it. Name me 1 good ranger on this server. There is none lol. 
AT -> Way to strong in 1v1 in general (plus I just hate the idea of it, delete if possible :D)
SM -> PvP cancer
2. World pvp -> You should add a daily quest for officer kills which rewards ppl with GP and AP and Medals. Something that would make this quest unignorable like 200gp from quest. At least 25% of players just want to log in and have fun in world pvp. Bloody revolution is a good example of how pvp should always be (there should be some at any point at least).  BONUS -> world pvp kills give 1-2GP each. (seen it working in 1 sever before. its brilliant honestly)
3. Dred should give GP, I don't see why not. Honestly its the most fun pvp dungeon in the game, just everyone forgot it since it gives only AP. 
4. Arenas. -> 1-1 Most frustrating of all. You can lose this arena while winning 6 to 3 in kills whichs honestly is a joke. Remove pointless bridge arena where you can fall down and lose all your buffs. Add more simple ones without pigs that bound you for 30 seconds. Remove the flying map, stupid af. More kills = win. This also goes for 3v3

Issues in PVE:
There is a lot to grind in this patch which is fine honestly its a lot of content and stuff to do for a very long time. However we are missing some sort of a challange after a while. I would suggest adding hard mode for each dungeon with much better rewards. Maybe even make a pve leadboard like there is for pvp for dungeon timing and similar. One nice addition I think everyone would appreciate is to add a mechanic where every last boss of a dungeon would drop 1 collectible item like(eg. Hyperion scraps), collect 10 scraps and exchange them for a ring. 20 scraps for a weapon. etc. Without this some ppl get full hyperion gear in 11(like i did on my sin) runs and for some it take 250. 

General improvements. 
Add 100% chance enchantment success aid -> I know many ppl who quit because they failed mythical item enchant with l130 5 times in a row and there is no way to avoid it. I would remove scrolls for running att speed, cast speed, crit completely(always passivly active or make them active buffs so some classes can switch between att speed and cast speed). Nerf siege GP, its pointless braindead farming at this point. 

Reason I recently quit -> I got to a point where I cannot farm anything anymore because I have everything. I was spamming siege, kamar and eob everyday to keep 5 star rank but none of them is fun really especially siege. I was forcing myself to go do some world pvp but very often I would end up running around katalam and danaria for 45 mins without encountering a single elyos at 11 pm CET. I win 3 super competitive arenas in a row and then run into +5 SM and I already know I have 0% chance to win and therefore ciao ranking. I have no urge to do any pve since everything is super easy and I gain nothing from it. At this point I want to do good in rankings but pve rankings don't exist and 1v1 rankings in arena are dominated by Magic classes. I don't want to do repetitive stuff anymore, I want to login and have fun on my own in world PVP or login on saturday and do some competitive PVE with my friends, but this game does not offer it after a while and its just a matter of time before you accumulate game fatigue by doing premade for every single thing in the game and spamming the same boring stuff everyday.

Edited by rocko
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atila.souza    2

I know a lot of people who used to play here on EURO and buy items from the website. People started to lose interest, and one of the main reasons I saw was the Gunner class. It's almost impossible to kill because of the Trunkshot. Plate doesn't even come close. I believe increasing the cooldown of this skill would help a lot.

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Arkanit    7

Nerf gunners. The easiest fix is to add PvP modifiers to their skills, like x0.6 PvP damage to Missile Guide, Watery Grave, Juggernaut Cannon, Hemorrhage Shot, etc. This will only affect their PvP capabilities, leaving PvE intact.

Don't listen to people suggesting +20 enchantment, this is what introduced even more issues on Aion Lege*d. Folks started to cry and produce lots of forum topics. It's easier to enchant a weapon to +20 than a full armor set (5 pieces). This resulted in defensive classes being at a disadvantage. On top of that, when you enchant a weapon, you're getting more attack or magic boost; for armor, it only gives HP and physical & magical defense. It will make gunners more ridiculous than ever. Yes, give the gunners +20 cannons. Not talking about how you reduced the chances and amounts of enchantment stones that drop from Sauro and other dungeons.

Don't add any new dungeons from higher versions. This is a 4.6 patch. This is the one version that can endure years and years on its own. It has a lot of dungeons, more than enough. When new folk join our server, they expect it to be exactly what it says, and it says "official 4.6 build", not 4.8+. If somebody wants content from 4.8, then they can go to a 4.8 server. 

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Knox    6
4 hours ago, Arkanit said:

Nerf gunners. The easiest fix is to add PvP modifiers to their skills, like x0.6 PvP damage to Missile Guide, Watery Grave, Juggernaut Cannon, Hemorrhage Shot, etc. This will only affect their PvP capabilities, leaving PvE intact.

Don't listen to people suggesting +20 enchantment, this is what introduced even more issues on Aion Lege*d. Folks started to cry and produce lots of forum topics. It's easier to enchant a weapon to +20 than a full armor set (5 pieces). This resulted in defensive classes being at a disadvantage. On top of that, when you enchant a weapon, you're getting more attack or magic boost; for armor, it only gives HP and physical & magical defense. It will make gunners more ridiculous than ever. Yes, give the gunners +20 cannons. Not talking about how you reduced the chances and amounts of enchantment stones that drop from Sauro and other dungeons.

Don't add any new dungeons from higher versions. This is a 4.6 patch. This is the one version that can endure years and years on its own. It has a lot of dungeons, more than enough. When new folk join our server, they expect it to be exactly what it says, and it says "official 4.6 build", not 4.8+. If somebody wants content from 4.8, then they can go to a 4.8 server. 

I don't think you understand one of the main problems the server has today. 

I agree with the issue of class imbalance, and it's clear that something needs to be done about it, but most of the people who currently play and most of the people who have left the server probably already have everything and are bored of always doing the same thing. If new content from other versions isn't introduced, it's as if nothing is being done. People who are new to the server will have no problem playing with content that is not from version 4.6, and we must also bear in mind that new people on the server are a very small percentage. The key is to motivate current players and win back those who have left. It's about adapting version 4.6 with content from other versions without losing the essence of version 4.6

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Hindown    1

Really sad.
My legion and I asked you a long time ago to include content in the America timezone.

Now, about 30 people from Anonymous have quit the server.

The entire Elyos race is ignoring sieges.

Another problem is how unbalanced Gunners are. If you go to the open world, 5 out of 10 players are Gunslingers.

Some of them are even using cheats (and with high ranks).

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Admin    479

Dear users

We have carefully reviewed every message in this thread.

We disagree with many things, and agree with many others.

Some suggestions cannot be implemented within our platform, but many things are possible.

We genuinely discovered issues we hadn’t thought about before, and even learned about problems we didn’t know existed.

Huge thanks to everyone who shared (and will share) their opinion!

I can’t say yet what exactly will be implemented and what won’t. There are a lot of suggestions, and it’s impossible to do everything at once.
Right now, we have started working on the server sieges.

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Lorisen    13

Dear administration,

As an important server improvement, I suggest strengthening the fight against farm bots, especially regarding ether gathering and crafting.

I believe this would definitely be an improvement for the server. First of all, regular players would be able to earn money from crafting, not just bot owners. Currently, bots flood the market with cheap materials and crafted items, making it impossible for honest players to compete.

Second, the in-game economy would become healthier. When bots control the market, prices are artificially low and real players can't make a profit from their time and effort. This kills motivation to engage with crafting and gathering systems.

Third, it would improve the overall game experience. Right now many players feel frustrated seeing obvious bots farming 24/7 while they try to play fairly. This creates a feeling of unfairness and pushes people away from the server.

Finally, removing bots would increase the value of items and resources, making the game more rewarding for active players. People would actually feel their time is worth something.

I hope you will consider this suggestion seriously. Thank you for your attention.

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Knox    6
4 hours ago, Admin said:

Dear users

We have carefully reviewed every message in this thread.

We disagree with many things, and agree with many others.

Some suggestions cannot be implemented within our platform, but many things are possible.

We genuinely discovered issues we hadn’t thought about before, and even learned about problems we didn’t know existed.

Huge thanks to everyone who shared (and will share) their opinion!

I can’t say yet what exactly will be implemented and what won’t. There are a lot of suggestions, and it’s impossible to do everything at once.
Right now, we have started working on the server sieges.

 

Another thing that helps a lot is keeping players informed and up to date on upcoming events. What do I mean by this? 

When an event or update is coming up, or you're planning something new on the server, don't wait until the day itself to announce it. Use the famous “teaser marketing” trick. 

For example:

Announce the ideas you're considering in advance.

Explain the objectives and listen to feedback more often.

Believe me, this creates a very healthy dynamic for the server's social ecosystem, which helps generate the famous “hype.”

I hope that the things you disagree with are because they are impossible to implement or because they are not really necessary, and that everything you agree with goes hand in hand with the most urgent and clear suggestions expressed by the player.

Good luck, and let's hope everything gets better

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Windy    45

Remove BG Potions from the game. The same Legion "Haku Ryu" is hoarding them since 3 years from Pradeth and they dont use or need them for siege since Elyos don't do siege. They abuse these fullheal Potions only in PVP content like 3v3, 6v6, 12v12, 24v24 1v1, Glory or Chaos Arenas. This is also the reason siege is dead. They invite 20 xform players all +5 max geared bought accounts to defend this fort and Elyos dont even try to take it because its impossible.

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Chococake    64

I'm a former player of Euroaion and now I'm playing at another server.

The main problem I see here is you let your server turning into dystopia whatever let players deal with issues on their own such as insulting via pms ,ninja looters ,afk dred , 2 accounts killing opposite factions while farming ,unfair screenshot competitions etc. Ignore those issues leading to this state of the server why you even surprised ?

I'll list more issues

Server being ungrateful toward to players who helps building this server.

By removed vote for ecoins and increased price of shop items. Sounds greedy isn't it ? Bring vote back and lower the price.

No way to get feli socketing in game and manastones is very expensive.

Ofc this is very important issues. You need a lot and a lot of ecoins to complete the whole set. The best way is let people farming bm and trading for feli socketing and manastones in game. Even forturneers is fine too make it available with a lot of options to do

Make tempering solution more common not exclusive to only elite players.

Tempering solution is the reason people hate 4.6 either remove it completely along with +5 accessories and plume or make it common available to everyone.

Remove IDE requirement from IS/DR.

IS should be standard gears for everyone not some elite. When you remove IDE IS should be a lot more common run for people too.

Make mythic bastion gears world drops.

Some people only went bastion for gears not GP.

Stop 2-3 man culture running Sauro.

It's lame you know when people so greedy and run duo or trio for sauro because they don't want to share enchantment stones and manas tones to anyone. Should make boss drops item boxes for everyone instead of rolling. Item box can randomly gives accessories ,gears or mana stones.

Here I think I done for now you either implement all of this or none of this at all. I don't want Euroaion to die and another server became monopoly no competitions always bad for us players.

I'm sure only elite players left in euroaion but again once there's no more preys hunters become hunted.

You can even considering reboot the server with these suggestions.

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Ryonx1    5
On 12/11/2025 at 1:14 PM, Admin said:

189d76b01ec-b92efc28-20e4-4c4d-8412-607b20bce073.png.1698c2090303e992ddb0dcf5fa92f7a1.png

Dear players!

EuroAion has been around for over 6 years — six years of adventures, raids, duels, and countless stories. You’ve achieved so much during this time — honestly, it feels like some of you have done it all.

But lately, we’ve noticed activity starting to drop. And that’s okay — every project needs a fresh spark eventually.

We feel it’s time to rethink where EuroAion is heading and come up with ideas that can make the game exciting and alive again.

We really want to hear from you!
What do you think could improve the gameplay?
What kind of updates, features, or changes would bring back the fun and thrill?
Maybe new events, some reworks — or something even bigger?

Drop your thoughts and suggestions in the comments — every idea matters, and together we can shape the future of EuroAion ❤️

Hi , i been long play about 5 years here , i have to ask  one question , for  update server and bring back all old players  i wish to ask why not upgrade to version Aion 5.0 ? i'am sure this will bring more players back and activity .

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Knox    6
2 hours ago, Ryonx1 said:

Hi , i been long play about 5 years here , i have to ask  one question , for  update server and bring back all old players  i wish to ask why not upgrade to version Aion 5.0 ? i'am sure this will bring more players back and activity .

There were already servers in that version, and they were a failure.

The servers that attract the most people are those that run on versions 4.6 and earlier.

If it were possible and they managed to upgrade to 5.0, the server would definitely die xD.

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Esddeath    47

Be more serious in creativity, photo, and video contests, like, for example, the trick-or-treat one. It’s clear you don’t even spend 20 minutes reviewing the competitors’ work, choosing very poor entries as first place while the good and creative ones don’t even reach third place. It seems you don’t care about the community; you’re really bad at this too. How unfair this is—I’m genuinely upset. This way, you’ll never maintain the community. First place is just a random, uninspired photo, meaningless, with no effort—how disappointing. I will never exert myself on a project or participate again if you don’t care even for 5 minutes or the effort spent. If that’s the case, it’s not worth participating anymore. Very bad. (-10)

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Smartees    18
15 hours ago, Esddeath said:

Be more serious in creativity, photo, and video contests, like, for example, the trick-or-treat one. It’s clear you don’t even spend 20 minutes reviewing the competitors’ work, choosing very poor entries as first place while the good and creative ones don’t even reach third place. It seems you don’t care about the community; you’re really bad at this too. How unfair this is—I’m genuinely upset. This way, you’ll never maintain the community. First place is just a random, uninspired photo, meaningless, with no effort—how disappointing. I will never exert myself on a project or participate again if you don’t care even for 5 minutes or the effort spent. If that’s the case, it’s not worth participating anymore. Very bad. (-10)

It goes further than that. My friend, who is a professional artist, was told for this competition that she posted an AI generated picture. Even with the proofs of hand drawn progress she was rejected. Respectful of all winners, this part of the server events had shown, for years now, lack of effort and validity, hence should be avoided.

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Rosie Rosey    10
1 hour ago, Smartees said:

It goes further than that. My friend, who is a professional artist, was told for this competition that she posted an AI generated picture. Even with the proofs of hand drawn progress she was rejected. Respectful of all winners, this part of the server events had shown, for years now, lack of effort and validity, hence should be avoided.

This is not even the first time this has happened. I respect everyone who took the time to participate purely for the enjoyment of the event. However, if your so-called jury cannot fairly evaluate the submissions—consistently awarding the same individuals in every competition—or if they are unable to distinguish between AI-generated images and authentic work even when provided with clear evidence, then you simply should not be organizing an event of this kind.


Choosing the most “safe” or convenient options is not an acceptable method of judging. It is, frankly, disrespectful to the other participants, especially for those who create art professionally in real life. When someone who works in this field for a living cannot win even the 3rd place due to inconsistent or biased evaluation, it raises serious concerns about the credibility of the judging process.

Furthermore, moderators and administrators fail to provide any concrete or transparent criteria when asked how the winners are selected.


The noticeable decrease in participants this year reflects how little trust remains in the fairness of your decision-making process and how few people feel motivated to contribute to improving the community or the whole game experience.

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21 hours ago, Esddeath said:

Be more serious in creativity, photo, and video contests, like, for example, the trick-or-treat one. It’s clear you don’t even spend 20 minutes reviewing the competitors’ work, choosing very poor entries as first place while the good and creative ones don’t even reach third place. It seems you don’t care about the community; you’re really bad at this too. How unfair this is—I’m genuinely upset. This way, you’ll never maintain the community. First place is just a random, uninspired photo, meaningless, with no effort—how disappointing. I will never exert myself on a project or participate again if you don’t care even for 5 minutes or the effort spent. If that’s the case, it’s not worth participating anymore. Very bad. (-10)

They probably surprised how low amount of ppl taking participation, but to be honest? Im not even trying when im seeing what winning... 

Like previous ppl said, this yer we had solid work for example, very well drawn art. Not even top 3 when you put simply sketch as top 1? What the hell? 
Screenshot also, its not even screenshot at this point xD

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Rosie Rosey    10
2 hours ago, jestemMaciej said:

They probably surprised how low amount of ppl taking participation, but to be honest? Im not even trying when im seeing what winning... 

Like previous ppl said, this yer we had solid work for example, very well drawn art. Not even top 3 when you put simply sketch as top 1? What the hell? 
Screenshot also, its not even screenshot at this point xD

From what I understand, people in the handmade category can be accused of not making their own work just because the evaluators don’t have the eye or the tools to confirm it — yet they barely question screenshot submissions at all.

Given this, it’s hard to see why anyone should invest significant time and effort into producing genuine, original work when the same kinds of entries—and often the same individuals—repeatedly secure the top spots.

If fairness cannot be upheld in a competition where the reward is merely their server’s own virtual currency (which costs them nothing), then I have no reason to trust that they will handle more serious issues, such as hackers or abusers, with any real integrity; which I experienced this firsthand before, and they couldn’t even be bothered to take the slightest action.

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Esddeath    47
9 hours ago, Smartees said:

Va más allá de eso. A mi amiga, que es artista profesional, le dijeron para este concurso que había publicado una imagen generada por IA. Incluso con las pruebas de progreso dibujadas a mano, fue rechazada. Respetando a todos los ganadores, esta parte de los eventos del servidor había mostrado durante años falta de esfuerzo y validez, por lo que debería evitarse.

Just by looking at the image, the first place has nothing to do with Halloween; I realized that this event is planned.

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  1. Hello everyone, I’m going to suggest several ideas for the server, though it doesn’t mean all of them are necessarily feasible.         
     
    Make the Gelkmaros/Inggison siege occur at the same time as the MKK and Katalam sieges, alternating by days, and as a reward give GP, plus increased HP on the Gates and on the Boss to keep things balanced.
     
    New Arenas: introduce the elimination arenas that exist in later patches. Add new Eternal PvP gear from the more advanced patches, with a higher ceramium cost.
     
    Create more dynamic events with new maps that exist in Aion, similar to what you did with Akaron.
     
    Add Magic Accuracy and Critical Feathers.
     
    Reset the Katalam/Danaria and MKK forts to Balaur at the start of each day that has a siege there.
     
    Start by adding Rentus Base from the 4.8 patch, level 65.
     
    For each victory in Dredgion, we could earn at least a symbolic amount of GP to make the instance more dynamic, as well as extend its schedule for American players.
     
    Add a gear and skill macro system like the one from later Aion patches, and also remove the need for Macro Pot, since many players—especially casual ones—don’t even know it exists.
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DipsyDowze    1

Hello.

There are lot of things for maybe do some thing better.

About GP : the actual situation is you win more GP in siege than in Kamar/EOB/Runato. it's ok but when you see in more details, in danaria, siege is run to one fortress capture and leave...gg wp you win minimum 200 gp if you go alone just in following all other white people. in the other hand, lot of people go afk in Kamar/EOB/Runato.

Maybe you can try lot of things. Aion is normally did for group gameplay, but you win more alone than in group/alli. For example, you can place multiplicateur on gp contrib on fortress if you are in alli with minimum 15 peoples. you can adjust too reward for Kamar/EOB/Runato. If you win 50%, you have 60 gp, if you go all time afk, you win 20 gp. it's little bit cringe to invest lot of effort for maybe win 40 more gp so maybe put 150 gp for win, and 20gp for loose. In all case, reward in box are not really fun, 95% of time it's scroll...waou

About Open world : the actual situation is wining 3gp by camp all days. there are 20 camp so win maximum 60 gp by day (420gp by week). but camp can do only one time by week for bm. I think it's difficul to pass all day for farm it, waiting turn for give quest etc, and reward probably is little bit weak. maybe give 50 gp by camp and that weekly

siege is best joke I ever seen. it's just : dominant faction, turn arround fortress, and other faction go with Xform. contribution area is really little in kata/danaria. maybe increase this one. in all case some battle can be done in larger area. actually, contribution exist nearly if the opponent is on the first door...but in reallity, battle can start before...but you win nothing if you do that.

The last things is the gap between old player and new player. when you start, nearly nobody want you in pvp instance (lot of of mid age player have +15 ap gear and+3 jewellery). So imagine what are you doing with bm gear/jewell. during 3 month, you stock for ap gear, after 3 month for jewell and maybe lot of other for obtain +3 on jewell. so during nearly 6 month, you are exploded by opponent. if you are unlucky on dez etc, you can take really lot of time for having decent number of kinah too...so really few people stay. Maybe the greater reflexion axes is on this point

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Develishcat    1

Host custom events more often. let stuff people want drop in dungeons, that nobody does anymore ( for example esoterrace). to encourage people going there. it could be

- enchantment stones 

- tempering( low droprate)

but also 30 day versions of:

-skins, mounts, miols, etc.

change loot in instances to boxes for everyone, to encourage full grp again. im sick of this duo or trio bullshit.

give gp for pvp dungeons like dredgion and for pvp kills, arena -> so that people who start from bottom have a chance to become someone

gp kill quests, as someone else already suggested would also be a good thing to revive the server.

also manastones, enchantment stones and tempering would be a good bonus for said killquests. 

 

if possible try to add dungeons from later patches, maybe temprorary as events, like : makarna, garden of knowledge, etc...

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Aetheroid    5

Personally, the reason I no longer log into the game is the following:

  • There’s no point in going to sieges because players don’t really fight to conquer or defend them; they just go for GP. One possible fix would be resetting the fortresses back to Balaur before each siege.

  • There are very few players spread across way too many (and very large) maps. I can’t help but feel the game is empty and lifeless. There should be a way of encouraging the few of us who still play to gather in the same area. This would make the game much more entertaining and fun. For example: an endgame map with rift access to all instances in the game, and an open PvP zone.

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