suggestion: For the time being, one of the bigger issues I guess is that ranking up /keeping rank has been turned over to chance. i.e if you get disconnected during siege and when you get disconnected during siege. Albeit removing gp from sieges would be a massive mistake on the same scale as removing gp from arenas. A temporary reduction of the amount of gp recieved is perhaps something to be considered in that the people lucky enough to get gp amidst sieges will still get gp but the difference of 100-900 gp per day is at the moment a to high number to be left to chance. Just food for thought, that way it will still be rewarding to do siege as gp is given – and perhaps an increase of relics/medals could be added for the set period – but not enough gp is given to leave the rank ladder based to more or less 75% at this moment to chance due to random DDOS guy. Idk who to tag but whatever.