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  1. 1 point
    Закройте тему, просто подошел к нему и засчитали
  2. 1 point
    https://docs.google.com/spreadsheets/d/1GwNsZGQ2ByhwhXvVZFa-_XXxNTmUAXglzqWwiPxWtY8/edit#gid=449692875 While this is datamined from 5.3, you will see there are several versions of each boss in the spreadsheet. As far as I remember those were the numbers cited back in 4.x too, but unfortunately the old gf forums have been purged several times and I can't find the posts anymore so I cannot verify that for you. If you feel like that's wrong though you could always just test with 1 skill over and over again and see your dmg results (noncrits ofc) with more or less mb. I haven't tested in game so
  3. 1 point
    Since I haven't found a clause disallowing discussions about bans, I'll just be me for a minute and have a talk about this ban. @Admin is this video the only source of evidence you've received? Because if it is, then the ban of the sin is unjustified. Let me explain. The base speed of a character is 6. This means the character moves 6 ingame-meters per second. Everyone gets an armor set with a movement speed bonus of 22%, the sin additionally uses a panda candy with 3%, a running scroll with 30% and he starts using Sprinting at 00:25 of the video, which increases his speed by another 20%. So the sins speed is 10.5 (6 * 1.75), while the movement speed of the recording cleric is 9.1 (6 * 1.52). This allows the sin to gain up to 1.4 (10.5 - 9.1) meters of distance per second, if he's running in a straight line. We can see the sin getting hit by Smite at 00:30 of the video, while being ~25m away from the cleric. The cleric then starts following him for four seconds, where he takes a screenshot (00:34 in the video). At this point the distance has increased to ~31m, which is absolutely legit, because the sin should've traveled (1.4 * 4) ~5.6m farther. Then the game lags for a little bit more than a second between 00:34 and 00:36 because of the screenshot. The cleric isn't moving at that time and the sin should've moved by ~10.5m, which absolutely happened, since he is at ~41m distance at that time. After that the cleric keeps following him until 00:49 where the distance is ~52m, shortly before the sin uses hide. That's a gain of ~11m in 13 seconds (0.84m/s), which is more than plausible - even too low - but that's understandable, because the cleric was cutting corners at the end and the sin wasn't. All I see is a player running away from an unfair 1vs2 using his classes skills (and a running scroll - which the gladiator didn't even use). He gained zero advantage from that visual bug. But that's just my opinion...
  4. 1 point
    Okay, first off - it's cool that you ask stuff like that. Aion-players aren't usually interested in improvement... Second; gear is important, but it's not everything. A lot of people think two equally geared players would do equal damage, which is FAR from being true though. Keep that in mind. Looking at your specific case, I guess the other ranger was simply killing Ides without doing any mob- or boss-damage. So he used his 'best' skills to burst the Ides and then kept waiting for them to respawn. This way he had a high DPS in the time he actually did damage and the DPS didn't drop afterwards by the use of the 'worse' skills, because, well, he didn't use them... The time in which a player doesn't do any hits isn't counted by the DPSmeter. But recorded DPS isn't important anyway. Just ignore it and look at the overall damage. So... Why's your damage on Hyperion so low? Maybe you were the only one who did damage on the adds while everyone else kept dpsing the boss. Could be. I don't know. But boss-damage is worthless anyway, so let's skip that. Let's get to your overall damage. I guess that's the 1.2mil you are talking about. If the Ide-killer also did the same amount of damage, I guess the duration of your run was about 13 minutes. This means your actual dps is about 1,500. That's quite bad to be honest. This could have several reasons. Maybe you aren't weaving properly. Maybe your stigma-build isn't optimized. Maybe you aren't using your buffs properly. Maybe you don't even have your important damage-buffs because your stigma-build sucks, idk. Maybe you are constantly idling instead of pressing some skills... Could be anything. What I do know: Your stats are a little bit off. 1150 crit strike is okay, but you'd be capped at 1200, so why not just get there? 921 crit without any sort of buffs is the value to get to. Then you add a scroll (120), food (60), an idian (at least 34) and chanter's intensity mantra (65), which then equals to 1200. Add 65 crit if you want to always be capped without a chanter. Your accuracy is too high. That's not bad or anything but you are wasting slots. 2500 is enough to hit Hyperion and 2800 to hit all the adds. But you'd need more for Dynatoum, Grendal and Sheba, so just stick to about 3000. I don't know how much attack you have, but you should push it as high as possible, since it DOES increase the damage caused by skills. Also, the dps-wise best stigma-build is this one: http://aion.aspirine.su/stigma/#eCnaaadeBkehaBmaBdhsguazfigBlaBia I'm not saying you should use this exact build, but you should try to get there as much as possible. If I would see your gear, stigmas and gameplay, I could say what's right and what's wrong, but this is all I can currently help with.