Anxiety 23 Posted yesterday at 08:46 AM An annual gp reset to the ranks default gp ( 1* 1244, 2* 1368 etc) is better than no reset at all but it's not frequent enough. As the server has been past years there's at best a period of 7-8 months of players in different gradations trying to rank up but after that players simply give up and resort to either not participating in the content at all or maxing the benefit for the minimum amount of work. i.e both cases leads to a heavy decline of server activity. Doing a 30/60 day period before gp resets might not fit the server and it's playerbase however a semiannual (every 6 months) or quarter (every 3 months) will reap benefits. Down below i'll try to list the pros and cons followed by a conclusive statement. Pros: Makes the server friendlier for new or returning players as the gp amount needed to reach 2* should never exceed 10.000 (in the case of a semiannual reset) or about 6-7000 (in the case of quarter based reset) as it is now on both factions around 15.000 needed. Reason why it makes it friendlier is simply because it shortens the period for new players to gain access to the 2* gear as it's more desireable than the rank 1 for stat reasons. As for returning players they do not face a 3 week to 2 month period of gp farm depending on life circumstances before they can use their gear again. Content. Simply translated from last part of previous mentioned point. If the server becomes more friendly and accessable for new players and returning players the activity of everything will go up. Foremost perhaps the pvp instances/gp sources but also in general as a higher number of active players correlates 1:1 with an increase of activity overall. Mitigation of rule breaking. With ranks being reseted to their default gp value every 3/6 months it gets less rewarding overall to wintrade, alt kill, team/queue together in arena of glory, team/queue together in arena of chaos, kill trading in sieges. On top of giving 1 more point to making the server more friendly to play for new and returning players, this should also cut down on administrative costs/time to manage these things. Forts. Before the last going weeks the upper abyss fortresses were green/elyos for over a year and the same goes for pradeth (but asmo). A reset of both gp and forts every 3/6 re-activates sieges as well as it gives oppertunity for ownership/rotation to mix up every 3/6 months. Cons: Added increase of administrative cost/time to perform a reset every 3/6 months. Conclusion Overall there will be nothing but a positive outcome with this kind of setup. Activity goes up, the server becomes more userfriendly and certain patterns of issues should be less prelevant. Only cost is that it will require a bit of time/resources to perform this every 3/6 months ontop of making the playerbase accept that 1 day every 3/6 months there will be a longer maintenance but that in itself should not be an issue as the benefits far outweights the cons. Small details in this that also should be done is the wiping of glory tickets and glory ticket boxes. Deleting tickets should be avoided as some players are keeping them for strategic rank climbing on the "top players" ladder. 5 Share this post Link to post Share on other sites
Twinsb 7 Posted 21 hours ago Hello, I dont have any rank , but my suggestion is NO. thank you 1 Share this post Link to post Share on other sites
Pozeidon 1 Posted 18 hours ago oui je suis tout a fait d'accord avec vous , il faut reset les GP plus souvent , perso j'ai un off 4 et j'ai plus envie de le monter ... trop long , faire la courses au GP est chiant , avec un reset celui peut être bénéfique Share this post Link to post Share on other sites
Ghost 20 Posted 2 hours ago Good day. Thank you for your feedback, I'll pass it to administration. Share this post Link to post Share on other sites