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  1. 1 point
    if you are cleric go on dps and thats all I play cleric (dps) and never go on group/ally for this reason
  2. 1 point
    Reason is quite simple. Sometimes you get more and sometimes less because of your class. Sm is the class with most issues when it comes to get contrib due to his gameplay based 80% on dmg from dots which get easily covered by other sms or simply get whiped out beause the boss has too much debuffs on it. Also counts how many sm are there when you get to the boss and how much dmg they did before you. To fix your situation just spam skills like ritual push/vacuum choke/weaken spirit/any skill which is not a dot (the only one you can abuse is erosion due to his low cd and the fact that the very 1st hit does more dmg). Pet skills works good too,even better if tempest/magma.
  3. 1 point
    I totally agree with you — I’ve noticed the same inconsistency. I play as a Cleric, and what confuses me the most is how individual contribution is actually calculated. As a support class, I spend most of the siege healing, cleansing debuffs, and keeping people alive rather than dealing damage or getting kills. So how does the system recognize support contribution? Is healing, dispel, or assisting allies properly counted toward GP rewards? Because from my experience, I can do basically the exact same actions in different sieges and sometimes get decent GP, while other times I get almost nothing — even though my participation felt identical. Does anyone know if there is a clear formula or priority system behind this? Or is it really as inconsistent as it seems? Thanks in advance.