Chiriki 0 Posted February 24 Good morning, Because of the changes in Inggision/Gelkmaros sieges it is impossible to finish craft for lvl 53 Master hats. I have a proposal. If the materials needed to finish were available 2 each in both side of forts. I've been waiting over a month for a change and it is frustrating beyond measure. I'm talking about Master Carved Corundum Glasses, 1. Carved Red/Blue/White/Green Master Fragments. Best regards, Share this post Link to post Share on other sites
Ghost 65 Posted February 24 Good day, thank you for your suggestion. Share this post Link to post Share on other sites
Chiriki 0 Posted February 25 Did you guys give it much thought, is it sth you'd implement? I need to emphasize the situation is due to changes you guys made, it would only be fair at that, let me know what you think. Share this post Link to post Share on other sites
Ghost 65 Posted February 26 You can still purchase these items from NPCs within fortresses, but I've passed your request on to the administration. Perhaps they'll consider it in the future. Share this post Link to post Share on other sites
Chiriki 0 Posted March 9 Morning, Any progress so far? It's been 2 weeks, any news? I'd like to underline, that the situation is the byproduct of the changes you guys made ingame, it would be only fair. Best regards, Chiriki Share this post Link to post Share on other sites
Chiriki 0 Posted March 15 Heya, Another week has passed, any update? Share this post Link to post Share on other sites
Ghost 65 Posted March 16 Good morning, there will be an announcement if anything changes, don't worry. 1 Share this post Link to post Share on other sites
Chiriki 0 Posted March 25 Hey, Another 2 weeks have passed, I'm wondering if anything has been discussed about the topic at hand. I'm not asking for much to be honest. You guys made changes with sieges fine, but you disrupted at the same time ability to get necessary items, i only kindly ask you to provide an alternative WHATEVER it may be. Share this post Link to post Share on other sites
Chiriki 0 Posted April 3 (edited) Hello, I'm checking in again after nearly two months since the issue was first raised, and unfortunately there's still zero progress. I'm a long-time dedicated player who's been with you guys for years. I truly respect the work you do to keep the server well maintained and alive for so long. However, I still can't understand why this simple request keeps being denied. I get that the old Ingg/Gelk sieges weren't attracting much attention, so you created this new event and made it weekly — that's great. But as a side effect, both forts have now been in single hands for around three months now. This has completely ruined Gelk/Ingg-related crafting and the fort-related quests. All I'm asking for is a little help to bypass the problems you created. A fix would require nothing more than some good will on your end. Are we really asking for too much? Edited April 3 by Chiriki Share this post Link to post Share on other sites
TheAlmighty 1,182 Posted April 5 Hello, Before you needed to capture all the 4 forts to get those. Now you still need to capture all the 4 forts. What has changed? Share this post Link to post Share on other sites
Chiriki 0 Posted April 5 Hello, I'm glad you asked. I understand that the requirement is still the same, you need to capture all 4 forts. That part hasn't changed on paper. However, in practice something big has changed because of the new weekly event. Before, the Ingg and Gelk forts changed hands relatively often, it was possible for people to contest them and complete the related content. Now, thanks to the new event, one fraction has been holding both Ingg forts continuously for 3 months now. This has made Ingg-related crafting and the fort-specific quests impossible to complete for everyone. Many players are stuck and frustrated because a big part of the content is effectively locked behind a permanent monopoly that didn't exist before the event was introduced. We’re only asking for a small bypass or workaround, ability to buy fort-specific craft items elsewere. It would mean a lot to the community. Would you be open to implementing something like this? Share this post Link to post Share on other sites
Finish 2 Posted April 5 Hi, I'm also a long-time player and I want to clarify something: items crafted with those materials aren't tradable and are low-level, so nobody will profit from this. Please implement a solution, thank you. 2 Share this post Link to post Share on other sites
Kazen 1 Posted April 7 I just wish from the buttom of my heart that they listen to you guys, a lot of stuff need to be changed for the game to thrive again 1 Share this post Link to post Share on other sites
Chiriki 0 Posted April 10 Hello again, It's been a week, can we already get a responce from you guys? @TheAlmighty Share this post Link to post Share on other sites
Vailentina 0 Posted April 10 Hello This isn't the only issue with the crafting materials; the final campaign quest is also impossible because the fortress is permanently under Asmodian control. The NPCs you need to talk to are indeed located in the main fortress in Inggion, next to the building housing the trade agents. However, the items can ONLY be used within their respective fortresses. I suspect the same problem exists on the Asmodian side. Changing this would certainly be possible, though not easy, but how about simply moving the area to where the NPCs are located? Share this post Link to post Share on other sites
Chiriki 0 Posted April 15 Hello again, Another week has passed, and I'm still waiting for a responce. I'm trying to have a conversation here since February, for you to do sth that feels like a 5 min job and costs nothing. Let us know what we can count on from your end. @TheAlmighty Share this post Link to post Share on other sites