Why add new candies though? It would be better to replace it with something that doesn't change appearance IMO. Since a lot of people don't like that aspect and it makes to sense to buy skins and so on. In order to make some sort of balance with that, also make you guys gain more profit with selling skins, the best choice would be to imply this instead of the usual candy. It doesn't change appearance and has almost the same stats as candy in terms of attack and cast speed. 5% drop boost isn't even significant to be called "op" for a daily item.
Also, adding some amount stigma shards as daily reward would be better for the player base with cancerous prices of shards. I know you told us you won't do anything with them, and probably really tired of that topic, but it's really not okay, and it makes people leave, since it stupid to spend ~14kk to simply change their build. 5-7kk would make more sense for example. It's especially problematic for support classes like cleric/chanter (which are already expensive to gear up etc). You guys say you're retail like, but even on retail shards were cheap af. I don't think people should be wary of that aspect ("i don't wanna play *class name* because it's expensive to change build all the time" "i can't come to *instance name* because i need to change build on *class name* and i can't afford it atm" - really heard some ppl saying it, and the list goes on), especially on a private server. I don't main a support class but have an alt chanter, and even for an alt it creates problems.
ty in advance for the answer.