Gallas

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Gallas last won the day on March 17

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About Gallas

  • Birthday 04/01/2001
  1. thats what we had at retail during 4.7-5.0 times we had x50 repetable 3 akaron quests which gives x1 cera medal per quest
  2. I guess I need to put my brain aside to answer this comment ?!? Does AP equipment mean end-game gear? Notice I didn't say anything about Tempering Solutions. There's a significant difference between full AP and full +5 gear, I think you're unaware of that. Because having AP gear at least offers some competitive advantage for new players. Of course, I don't expect you to complete AP gear in as little as 3 weeks. But I also don't think it needs absurdly long periods like 7-8 months. I like your perspective, but from your comment, I understand you enjoy winning against undergeared players, which is, of course, a different story. Thats makes sense why you think this server doesn't require an update about gear progessing. aaaaand my lil bro thinks aion is just about jmr or other PvP instances lol.
  3. For example you added a new solo PvE instance which is Baruna Research Laboratory, you could add some ceramium or AP relics drop in the boss according to the degree of the boss.
  4. This server, as everyone knows, is 7 years old, and I've been a player here for 7 years since it opened. Since its launch, there have never been any changes, either as an in-game event or a permanent modification, regarding earning extra Ceramium Medals and extra AP. Even in the retail section, we had a really nice Ceramium Medal events, giving new players a chance to compete(like x10 time enterance of KKM in a day event etc.). This is a 7-year-old server; even the average player has 4-5 different equipment sets on their character. It takes a month for a new player to even build a BM set, let alone an AP set, which is almost impossible, especially if that player is an Elyos; because, as you know, Elyos can never truly dominate the KKM fortresses. In short, to make this server more welcoming to new players and to ensure fairness in competition, it's essential to implement processes that speed up the acquisition of certain PvP equipment. Open-world PvP is literally dead. There's nothing new, and furthermore, there's nobody new. We've been getting bored of playing with the same people for about the last 3-4 years. You need to create an environment where new players, even starting from scratch, can catch up in the competition. As I said, this could be making it easier to obtain a Ceramium Medal or making it more accessible through events. I'm not talking about unsustainable systems like getting 1 Ceramium Medal for 60 BM in a PvP event. This could be something like; the 3 daily Ceramium Medal quests that came in version 4.7, or adding an NPC where we can convert 20-30 BM into 1 Ceramium Medal. Or it could be expanding the reward pools for PvPvE events like siege/swb/kamar/jmr/runa and giving more Ceramium Medals. It's entirely up to your creativity. But I want you to know that as a player, this is not a very attractive server for attracting new players. New players have no chance of competing; they need to have been actively playing for at least 6-7 months to be eligible, which makes the game quite boring and leads players to quit. Please do something to make it easier for new players to acquire AP equipment faster and more easily, and to earn Ceramium Medals and Abyss Points.Instead of short-term, truly ineffective events, we need sustainable and lasting real solutions. Cheers.
  5. [Update] Lucky wings...?

    Is those wings still available ???? And if its still available from "Major Headstong Poroco Bundle" what's wrong with the ratios?? I've opened more than x500 of them and I still didn't get one. Whats the probality of it I've wasted allready more than 1.7 billion kinah what should I do to get them ??
  6. Gallas Assassin Elyos Good luck to all !
  7. Idgel Research Center

    Hey man up for this topic after 5 years is it possible to make it again from beginning in english terms ? because translate can't give a meaningfull explanation
  8. Runadium / DR: Duo Bard Heal - EA 4.6

    Hahahaha well its nice to see new things and challanges here since we are playing on an extremely monotonus server, and it's nice to see that a bard is interested to play as support. It's impossible to see it at 4.6.
  9. Runadium / DR: Duo Bard Heal - EA 4.6

    The feel of being useful that bards get when they fills 2 spots in a group to do the work that a cleric can do alone Bard > All ❎ 2 Bards = 1 Cleric ✅ Anyways im still surprised before I see this run I wouldn't think 2 bard can heal DR, good job I appreciate it!
  10. [Works] Summer breeze

    Nick: Gallas Race: Elyos
  11. Shop items

    Hello, want to say we have those skins in the webshop: NPC Abyss Dagger (3.0) NPC Abyss Sword (3.0) Those skins are tottaly make no sense why ? 1. Because they are not the best variation of this skin. They've no shining or effect. While the best variation of those weapons has more bright colors, shine and effects. 2. Because nobody wants to waste kinah(to buy ecoins) or ecoins for those skins since we can buy exactly the same skin for only 167k ap only at cloister at kaisinel. While im able to have them for only 167k ap why should I waste 150 e-coin or 150kk kinah right? It makes those skins less preferred or never from the webshop. Guardian Expedition Dagger - Aion Codex Guardian Expedition Sword - Aion Codex The 2 links that I share upper are the weapons that we can buy for 167k ap from the cloister of kaisinel and they have exactly the same look-like with the weapons on webshop. So here my suggestion: Guardian Commander's Poniard - Aion Codex Guardian Commander's Brand - Aion Codex Replacing those weapon skins with best variation of those 3.0 AP weapons "Guardian Commander's" one. While keeping the and item code same you can just change the skin's look like itself with the links that I share at upper. Those weapons has more bright and nice looking colors and shine effect itself. The geometry of the weapons are actually tottally same since they are same type of weapons but replacing their look like with the best variaton will help to make it more preferred. And those weapons is no sense to buy to use them as a skin with it's in-game currency price. It requires more than x150 mithril medal and +2 million abyss points. Thats why I think it will be a good option. I just shared them for the dagger and sword one, but all of weapon types should be replaced with the same variation of that I said. Best regards.
  12. Balance

    If you are looking for balanced and fair matchups especially for 1v1, 4.6 is one of the most wrong adress. Its the classical aion experience but its way away from being balanced/fair matchups for PvP. But I have a question, instead of buffing gladiator why you didn't recommend to nerf gunner ? XDDDD You, like everyone else, want a balance that will bring you profit rather than fairness. I think here is just became a game that the ppl abusing every single benefit and advantage, no need to tryhard here xdd
  13. Hello, I have opened a topic about this subject before, but it has been a long time, I think it is time to ask again, maybe this time I can convince you that it is a suitable topic for evaluation.As you know, playing melee classes on this server can be really torturous sometimes.I'm a melee class player too, but in fact its not affecting the only melee classes.Ping synchronization between the server and the player or position calculating parameters such as geo.data do not work stably enough on this server. This is not a problem during a static battle, but in battles that take place while moving (running which covers almost all of pvp), every player is victimized independently of player-based factors such as ping and FPS. I am an assassin class player, I have a 2 meter attack range but mostly I can't hit while im running even when I get inside the opponent (0 meters) I always get the "target too far away" message (a.k.a. out of range bug). As I said, this synchronization conflict affects every player/class. However, the players who suffer the most from this situation are undoubtedly the melee classes. Weapons such as Polearm and Greatsword provide an attack range of 3 meters. I also have a Gladiator class character, I am exposed to this bug less than the assassin (due to the 1 meter difference) but still the hitting mechanics while running are not as stable as they should be. Apart from melee classes, ranged classes are also exposed to this bug. Their skills that they can hit from 25 meters cannot hit from 23,22 or even 20 meters due to this bug.However, the reason why this situation affects melee classes the most is that ranged players still have the opportunity to hit by getting a few meters closer.But what exactly should I do as an assassin player when I can't even hit from 0 meters? Or what can any other melee class player do in such a situation? When we can't even hit from 0 meters, we don't have any options.The problem is not limited to this. Yes, we can use Extend, but this means a PvP attack loss of 16% for the assassin. (other classes can still have the same pvp attack stat because of weapon fusion but sadly thanks to dual wielding assassins can't have extends with pvp attack stat) I have played many melee and ranged classes on retail and many private servers that I won't name. Yes, Euro Aion is a retail-like server, I am completely at peace with that. But the combat mechanics and fluidity were not this unstable even in retail.I have been playing on this server for over 4 years, I must say that during this time I have played, very good players have come and quit. Most PvP players complain about the mechanics.And we lost too many players because of that. If we think about it, how many PvP assassin players can we see on a server with so many online players? (Of course there are, but less than the fingers of one hand)Do you think this is due to the players' preference or the class cant being played effectively enough here? I think you are clearly behind the rival servers in this regard. As a player who loves this server and enjoys playing, I want you to at least create a more comfortable area for us in this regard.I can send some videos about playing melee class at here as an assassin, with includes my FPS and ping values.Maybe you can see a bit clearly how fight mechanics are stuck in melee, and how I am suffering from this bug that much and painful to play.I have 41-47ms here and with that ping, any kind of game leads a comfortable and stable gameplay (i mean whole of games not only aion).Please consider this as a change in QoL (quality of life) rather than a departure from the retail gaming experience logic.I kindly request you to make an improvement for my suggestions on this matter. Best regards.
  14. Bard class discussion

    BM geared ones ?