Pontes

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Pontes last won the day on April 9

Pontes had the most liked content!

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  1. They (Gms, owners) even care?

    I usually don’t make complaint posts because I always feel like it’s pointless, but from what I see here, many people share the same opinion I’ve had about this server for a long time. The people defending Gunner either play Gunner themselves or simply don’t understand the meaning of the word “balance.” They say that because Gunner is a newer class, it’s supposed to be easier, and they talk about it like that’s completely normal — but it isn’t. It’s not normal for someone wearing full endgame +15 Abyss gear to die in seconds to a Gunner with average gear. An endgame Cleric needs 5 different sets just to play competitively. Meanwhile, I honestly believe a full Blood Mark +10 Gunner can already compete with — and beat — most players on the server. Where is the balance in that? Magic Resist, Magic Suppression… none of it feels enough to properly deal with Gunners. Events take months to happen, the server becomes extremely repetitive on a daily basis, and if you stop playing for one week, everything is still exactly the same when you come back. On top of that, the GMs never give positive answers to anyone. Every time I opened a ticket asking for something, the answer was always “no.” Even for relatively simple requests where common sense could be applied, the response is always negative. At this point, it feels like we are only here to accept every decision imposed on us and spend huge amounts of money on the website buying pretty skins from future versions of the game. It’s honestly sad, because this is one of my favorite games ever. I know nothing will change because of this post, but I still felt like sharing my thoughts.
  2. I totally agree with you — I’ve noticed the same inconsistency. I play as a Cleric, and what confuses me the most is how individual contribution is actually calculated. As a support class, I spend most of the siege healing, cleansing debuffs, and keeping people alive rather than dealing damage or getting kills. So how does the system recognize support contribution? Is healing, dispel, or assisting allies properly counted toward GP rewards? Because from my experience, I can do basically the exact same actions in different sieges and sometimes get decent GP, while other times I get almost nothing — even though my participation felt identical. Does anyone know if there is a clear formula or priority system behind this? Or is it really as inconsistent as it seems? Thanks in advance.
  3. Game version

    Up I totally agree with you! I thought I was the only one who felt this way about the current class balance. It would be great if something could be done to make things more fair — especially for Songweaver and Gunner. Hopefully the devs consider bringing the changes from later versions soon!