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Anxiety

Suggestion: Boost Godstone Resistance

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Anxiety    23

Calling for class changes or adding items/gear to mitigate the prelevance of godstone on this server has been suggested before. However both of these options bring implications. If class changes were to be done then some players will argue that it makes their class unplayable which in some cases would be true depending on the class change. On the other hand the solution to add items which are beliefed to balance the classes or the prelevance of godstone also bring implications such as hightening the stat ceiling in most cases while also widening the gear gap from old/resourceful players and newly started ones. The solution is quite simple and only requires 1 passive skill which is not class bound to be reworked into the 4.6 patch and that's the future archdaeva passive Boost Godstone Resistance. The effect of the passive is an increased godstone suppresion by a value of 2 = 0.2%. 

 

Adding this would give an overall more pleasant experience within the game as rng would have less of an effect; in turn by default increasing the impact the player him/herself has on the outcome as actual class mechanics deterministic factor of given outcome will increase. Adding this also does not bring any of the implications of previous suggestions in the forms of adding items or changing classes. It will also not affect the games PVE content in any way as the passive is only active on players and therefore only in effect when a player uses a skill or auto attack on another player. 

Picture and source of stats comes from aioncodex.

gs.JPG

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Ghost    20

Good morning.

Thank you for your suggestion, but it's unable to change retail game client code and mechanics. 

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