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TheAlmighty

[Event] Beritra Grand Invasion!

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Ellowain    78

Took almost a week to figure out that maybe the players aren't lying or stupid and that yes, the event is broken. Even though we kept being told "It's working" 

I mean, its a great idea. Really. A new event- no sarcasm. That's cool. 

 

But when things are broken, playing pretend like its working is just ......sad. 

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Veda    94
1 час назад, Ellowain сказал:

Took almost a week to figure out that maybe the players aren't lying or stupid and that yes, the event is broken. Even though we kept being told "It's working" 

I mean, its a great idea. Really. A new event- no sarcasm. That's cool. 

 

But when things are broken, playing pretend like its working is just ......sad. 

we didn't say the players were lying. 
but we're also saying that the quest works according to the mechanics of the game.

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Ellowain    78
On 10/13/2024 at 7:31 PM, Veda said:

but we're also saying that the quest works according to the mechanics of the game.

uh huh.....¬¬

Anyway, maybe next year. I hope you guys don't give up on this kind of event because, had it worked, this was the most interesting event most of us have seen in years. 

 

Random thought- any chance of making a LDR key a prize in an event? Players seem addicted to those runs in this server. You could add it to the prize list of an event that doesn't have anything super special/rare prizes, like Munin's, and make the drop low chance. 

 

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TheAlmighty    1,090

Dear players,

The rewards from the bosses in the event "Beritra Grand Invasion" were moved from the quest into the loot from the bosses. The NPC Laurentius left Katalam. The HP of the bosses is increased.
The reason for such change - the system of quests themselves, and unfortunately, it cannot be changed. 
Our aim with this quest was to remove the queue on taking the loot from the bosses upon defeating them, but, sadly, it creates other troubles.
Note: quests and looting function differently.

The event was prolonged until October, 25 and is available.

The quests for killing monsters/bosses get counted according to the individual damage.
For the kill to be counted in the quest, you have to personally deal the most damage than each player in the enemy group/alliance/union separately.
Therefore, if a player deals the most damage individually, than each other player participating, they get it counted in the quest.  At the same time, if this player is in a group/alliance/union, they share this kill with their allies. 
If alone, the quest counts for this player only.

Here's a video showing the quest functioning: https://youtu.be/vehqEVI-xY0

 

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