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Chastise

4.6 Cleric Gearing Guide (PvE/PvP)

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Cosy    8

Hi, good work, it will help a lot of clerics ! I agree on most of your points except for these two :

6 hours ago, Chastise said:

PVP - Magic Resist

Magic resistance set is one of the main cleric's pvp support gear and you'll need that to counter magic classes with low magical accuracy.

To start, you need to complete your BM gear and socket it full magic resistance to avoid going around completely naked, even if (of course) it will never reach the same magic resist value you will achieve with AP gear. Protip: once you collected all of your AP parts do not discard your BM gear and change manastones for block set.

I don't think it's worth to start with the socketing of the BM gear with MR and then Block. It's a waste of resources and without the sunayaka hairpin/mythical accessories the mr is gonna be too low to be useful. => better to directly socket the BM gear in block. (I would agree with you if the cleric has good friends for getting him a hairpin and buying the chanter gear for mr socketing)

6 hours ago, Chastise said:

As shield, you can start with BM one (that has to be enchanted to +10) and then you will need to get physical AP 2-star one (Resplendent Divine Battle Shield for Elyos, Eclipse Divine Battle Shield for Asmodians) that again, has to be enchanted to +15.

For the block set : The shield gives silence/paralyse penetration and not resistance so it's not a must-have to get a 2star shield. Personally, I prefered the r1 shield rather than the star 2 one because it's ez to enhance (+13) and +400HP. It's up to ppl if they prefer 400 HP or 0.2% pvp defence.

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Chastise    38
16 hours ago, Cosy said:

Hi, good work, it will help a lot of clerics ! I agree on most of your points except for these two :

I don't think it's worth to start with the socketing of the BM gear with MR and then Block. It's a waste of resources and without the sunayaka hairpin/mythical accessories the mr is gonna be too low to be useful. => better to directly socket the BM gear in block. (I would agree with you if the cleric has good friends for getting him a hairpin and buying the chanter gear for mr socketing)

For the block set : The shield gives silence/paralyse penetration and not resistance so it's not a must-have to get a 2star shield. Personally, I prefered the r1 shield rather than the star 2 one because it's ez to enhance (+13) and +400HP. It's up to ppl if they prefer 400 HP or 0.2% pvp defence.

Thank you for your feedback! :)

As I mentioned in my guide it's just a matter of not going around completely naked, you can have your BM mres gear at first and slowly change your pieces with AP ones while re-socketing your BM gear for block, if you just socket it with block manastones from the beginning you might have hard times against magical classes. The best way to do it in my opinion is to upgrade your gear to +10 for extra strike resistance and socket it magic resist (since getting AP gear as ely is a pain nowdays) and then, when you manage to slowly get your AP pieces just resocket BM for block since manastones are quite cheap (and you will already have a decent amount of strike resistance to start with since you enchanted it beforehand).

Shield wise, I've done some maths and despite being easier to enchant and giving +400 HPs more, it should give less block cause in fact, it just stops at +13.

Edited by Chastise

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Chastise    38
On 5/1/2021 at 6:44 PM, Chastise said:

As weapon, you can start by taking an Ancient Coins Staff fused with a BM one, later on in case you're aming for Hyperion set, fuse your Hyperion staff with a Lunatic Modor Cane or

SInce for some reason it didn't paste correctly from my document, I'd like to add to this sentence that you can fuse your Hyperion staff with a Lunatic Modor Cane or Ancient Coin (put the DR / AC one under and not vice versa otherwise you will lose your set effect), otherwise just fuse two Lunatic Modor Canes (put the one with more stats and better enchanting level on top).

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Cosy    8
On 06/01/2021 at 5:00 PM, Chastise said:

Shield wise, I've done some maths and despite being easier to enchant and giving +400 HPs more, it should give less block cause in fact, it just stops at +13.

You may have 6 block difference, it's only +13 but you have more block when it's +0-10;).

image.png.7a05237255d2fc33ea3da601d8a4a014.png with enchant : image.png.727bc918b078a2f9358ed2c3d9718b6a.png

Better to get these 400 hp ithan +6 in block

Edited by Cosy
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Chastise    38
16 minutes ago, Cosy said:

You may have 6 block difference, it's only +13 but you have more block when it's +0-10;).

image.png.7a05237255d2fc33ea3da601d8a4a014.png with enchant : image.png.727bc918b078a2f9358ed2c3d9718b6a.png

Better to get these 400 hp ithan +6 in block

That's a really good information, I didn't know about it, thank you!

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NAO    2

How about building the Block set like this?

http://aion.aspirine.su/#!TfDdKIb 

You would sacrifice 41 block for 27,7% pvp attack. Of course it's worse in group pvp but you can kill certain classes in arena / open more easily. AP set can sometimes struggle.

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Chastise    38
On 26/1/2021 at 2:59 AM, Mooonte said:

You can aslo add the idians for block stats :) 

I mean considering that we already have 3800/3900 block that's more than enough.. I personally think that strike resistance idian might be better just to reach that juicy 700 cap

Edited by Chastise

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Chastise    38
On 26/1/2021 at 3:04 PM, NAO said:

How about building the Block set like this?

http://aion.aspirine.su/#!TfDdKIb 

You would sacrifice 41 block for 27,7% pvp attack. Of course it's worse in group pvp but you can kill certain classes in arena / open more easily. AP set can sometimes struggle.

I'm sorry but the one you linked is the same one I posted on my guide, could you re-do the aspirine and post it again please?

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Cosy    8

The aspirine link is wrong btw, you took the chanter's parry set

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Nimi    0

Hello, nice post... u gave me a lot to think about... Did u test if those 40mboost, atk speed of the staff are better than cast of the mace in pve dps?

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Shink    0
On 7.1.2021 at 7:20 PM, Cosy said:

You may have 6 block difference, it's only +13 but you have more block when it's +0-10;).

image.png.7a05237255d2fc33ea3da601d8a4a014.png with enchant : image.png.727bc918b078a2f9358ed2c3d9718b6a.png

Better to get these 400 hp ithan +6 in block

Gives the rang 1 shield also block if it +13? i thought only +15 gives 150 block extra.

Edited by Shink

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Shink    0
On 5.1.2021 at 6:44 PM, Chastise said:

As shield, you can start with BM one (that has to be enchanted to +10) and then you will need to get physical AP 2-star one (Resplendent Divine Battle Shield for Elyos, Eclipse Divine Battle Shield for Asmodians) or physical AP rank 1 one (Custodian's Divine Battle Shield of Elyos, Shepherd's Divine Battle Shiels for Asmodians).

Why you need to get physical AP 2-star shield and not magical one? Block stats look like the same or am i missing something?

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Chastise    38
7 hours ago, Shink said:

Why you need to get physical AP 2-star shield and not magical one? Block stats look like the same or am i missing something?

For a matter of gear switching and macroing system. If you would purchase two magic shields for both magic resist and block gear, once you switch equipement you'll either end up without wearing a shield or with the wrong shield on.

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Timestamp    33
On 05.01.2021 at 8:44 PM, Chastise said:

Goal stats to reach with a decent / well optimzed magic resistance set: 2750+ / 2820+

thanks for your guide!

I'm a little confused, how to get 2820+?

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Timestamp    33
21 minutes ago, Timestamp said:

thanks for your guide!

I'm a little confused, how to get 2820+?

I got it, I didn't count the food)
never mind

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ldfilip    50

Hello, have anyone tried solo pvp with mace and shield? See link https://aion.aspirine.su/#!fcktTha U give up some pvp atk for pvp def and other defensive stats and u lose only 100mb... seems more viable to me.  What do u think?

Note* im using rank 1 gear cos i dont have time for endless gp chase. 

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Szymon    3
On 5.01.2021 at 5:44 PM, Chastise said:

As helmet you need to get Lunatic Modor's Cleric Chain Hood since it's the only one who grants healing boost (we want to maximize our healing boost after all, don't we?).

Actually, both the eternal and mythic hats you can get from IO (Aegis Chain Helm and Brazen Aegis Chain Helm) have healing boost as a random stat and can give +2~+10. And, since eternal armour boxes drop incredibly often, it's pretty easy to get a hat with +10 HB on it.

Technically, there are also crafted hats, but I doubt anyone ever actually bothered with those.

Edited by Szymon

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Melizé    254
3 часа назад, Szymon сказал:

drop incredibly often

a bit offtop but since when its like this? :( in sept-october i went 90 +- runs in 2-3 weeks and got 3 myth armor boxes..

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Mario Mario    0

Very helpful post for beginners such as myself. Can someone add some info on why it's better to have Healing Boost over HP socketed in the PvE Hyperion? and when do u alternate between HB and HP Set? (Provided I keep the Kahrun as an HP Socket set). Thanks in advance!

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Chastise    38
On 05/02/2025 at 4:57 PM, Mario Mario said:

Very helpful post for beginners such as myself. Can someone add some info on why it's better to have Healing Boost over HP socketed in the PvE Hyperion? and when do u alternate between HB and HP Set? (Provided I keep the Kahrun as an HP Socket set). Thanks in advance!

Hi!

I'm very sorry for the slow reply but I stopped playing Aion around 3 years ago.

Anyways, to answer to your question: as mentioned in the guide itself, I personally prefer keeping Kahrun socketed in HP and Hyperion in healing boost for a matter of convenience. To be more clear, Kahrun is a really strong set due to its concentration stat that will most likely prevent mobs from interrupting your casts, so accordingly if a horde of mobs starts throwing hands in your direction you kind of want to be more tanky and have more HP in this sort of situations, right? On the other hand, Hyperion set doesn't have concentration but each piece grants you a decent amount of healing boost and since it's 6 slotted by default, I personally find it very convenient to just socket it with healing boost and use it when nothing or nobody is hitting you. I'm not sure if my guide is still 100% viable nowadays since 4 years went by, so you might want to ask around just to double check.

I sincerely hope that my explanation helps you, if you have further questions I'll try to get back to you as soon as possible!

Edited by Chastise

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Merisali    0
On 4/2/2025 at 9:50 PM, Chastise said:

Hi!

I'm very sorry for the slow reply but I stopped playing Aion around 3 years ago.

Anyways, to answer to your question: as mentioned in the guide itself, I personally prefer keeping Kahrun socketed in HP and Hyperion in healing boost for a matter of convenience. To be more clear, Kahrun is a really strong set due to its concentration stat that will most likely prevent mobs from interrupting your casts, so accordingly if a horde of mobs starts throwing hands in your direction you kind of want to be more tanky and have more HP in this sort of situations, right? On the other hand, Hyperion set doesn't have concentration but each piece grants you a decent amount of healing boost and since it's 6 slotted by default, I personally find it very convenient to just socket it with healing boost and use it when nothing or nobody is hitting you. I'm not sure if my guide is still 100% viable nowadays since 4 years went by, so you might want to ask around just to double check.

I sincerely hope that my explanation helps you, if you have further questions I'll try to get back to you as soon as possible!

There's actually a workaround for that. The crafted level 53 earring, Noble Elegant Turquoise Earring, has more concentration in it than the entire Hyperion set. You do sacrifice 250 HP for it compared to Exalted, but that is more than made up for by the extra HP in the armor. I personally use both the 53 earring and the 60 crafted ring instead of Kahrun and it will avoid interrupt guaranteed up to 4559 damage. Which for most intents and purposes is the max damage you'll take outside of real big ones that cann't be conced (think mages in IS).

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