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VinnieMouse

Adjustment to Make Server More Interesting

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VinnieMouse    1

Open world pvp made the server more active and more interesting for players. For example, event like Bloody Revolution gives trash reward but people actually enjoyed it because of the PVP element.

My thought is what if we increase the reward of daily pvp Quest in Katalam and Danaria (i.e...<[Urgent Order] Hervo's Request>, <[Urgent Order] Preydis' Request>, <[Urgent Order] Torpin's Request>...). These quest require you to kill 01 player from opposing faction and reward with 3gp and 4 blood marks.

If we change these Quest to kill 02 players from opposing faction and reward with 10 gp and 10 blood marks, hundreds of Elyos and Asmosian would be roaming Danaria and Katalam days and nights, making the game far more enjoyable.

 

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Sentry    29

It's a nice idea but the reality is that most of the people, the same ones that forced the removal of HP from the pvp arenas, would connect double accounts and get the rewards without having to pvp.

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TheAlmighty    1,101

Hello,

Thank you for your interest in the project!

This is a good idea and we wanted to do such change long ago too. Unfortunately, it is not technically possible to change the quests in this way.
We would be happy to do anything like this. 

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