bambiche

Members
  • Content count

    26
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by bambiche

  1. Fix the dodge issue

    Hello, i don't even want to see if there is another post about this subject because it pisses me off and i'm definitly not the only one. People are dodging non stop. coop, discipline, jmr, kamar, pvp SWB anything. They dodge because they want their gp (even some of the highest ranked abyss player), they dodge because they want to climb the top player ladder. People cannot stream, people cannot hide the fact they apply. Please code something so when u got entry, it automatically makes you enter. And yes i know about dced or urgency pass but this is a 0.1% rare case compared to the non stop dodging. If you are not ready to apply for a pvp format you shouldn't. But the dodging stuff really has to stop. best regards.
  2. Fix the dodge issue

    hello @Christof Don't you think that if the system makes you automatically enter, it will solve the problem? This system has been implemented in many other servers with good effectivness.
  3. Fix the dodge issue

    Can we have a clear answer from the staff once and for all? I know this is a sensitive subject for u guys but we are beginning to lose patience
  4. Fix the dodge issue

    It's arguably way more inclined about dodging for gp these days. Removing the ladder won't change anything, got dodge 6 times yesterday (3 coop 2 kamar 1 jmr); this happens everytime and it was the very beginning of the season so ladder consideration was out of the calc.
  5. Arena teamup

    One of the most obvious teaming i've seen, they don't even try to hide it
  6. Top Race Kor Event

    Yesung's pov from the event
  7. Top Race Kor Event

    Hello everyone, i don't about you but i feel this server need a little bit of pvp stuff going on. Got this idea for some weeks now and finally decided to put it on. ----------------------------- Top Race PvP Kor ------------------------------- Where? Tatar Cave When? 26/07/2020 at 3 pm. Rewards? Im poor so for the moment nothing FeelsBadMan Description: Each race will elect what are for them the best players of each class though gdoc. Gdoc will require your ig name to ensure 1 vote per person. However the results will remain only known by me and invisible. As i don't know every alts of everyone, pls play the game fairly and only vote once. As much as possible, don't only vote for your friends or for the people somebody told you to vote. Keep in mind that the goal is to win the fight Each team will be then composed of 11 players. They will both consult to elect a captain that will lead the team. A Kor tournament is like a survivor 1v1 game: - the first oponents are chosen by the captains and whispered to me. I'll announce the fighters and make a countdown to begin the fight - When one opponent dies, the captain shouts the next fighter who will come fight the one who killed the last fighter then again and again. Rules - No DP - Gears are limited to DPS sets, full composite MR or 18 MR stones allowed max. Same for block. Same for stigmas, no benevolence nor elemental screen. - Fight is limited to you vs your opponent, do not leave the arena, do not attack other members as long as they are not called. - No external buffs from your class VOTE HERE UNTIL 19/07/2020 at 11:55 pm https://docs.google.com/forms/d/e/1FAIpQLSecFEZayyiyRsrA-ElvjoHk1u_IyYL7_yOFClBqJhlKGiS0IA/viewform?usp=sf_link I am looking for - An serious asmodian who can lead this event with me. Not a big deal i'm doing the main things, just to help me for organizing with asmodians. - Asssassin who can Stream with good quality (- Rewards if somebody feels rich) -------------------------------------------------------- If you left the game but want to participate and think you have good chances to be elected, try some adversiting just below If you think you might have chances of being elected but can't participate, Pls tell it just below. Same if you just don't wanna participate to that kind of stuff --------------------------------------------------------- Please, this is some work for me so don't do anything stupid (players or spectators) to ruin everything for everyone. Just enjoy and have fun
  8. Top Race Kor Event

    Elyos won 3-1, thx for those who participated, cya maybe another day
  9. Top Race Kor Event

    that's kind of the point of my event, to try to make pvp a little more present on this server but well i guess it's already too late at some point
  10. Top Race Kor Event

    RESULTS (1st / 2nd (3rd) ) Templar: Bamby 17 / Mioxx 14 Annoyance 5 / Mzz 3 Gladiator: Shikastyle 19 / Spaceguy 7 / Riv 6 Bartan 4 / Kenobi 2 (reconquista is out, 6) Cleric : Phyron 3 hope he will be there (qtp out 13, rulai out 5) Tommek 3 hope he will be there (no other one) Chanter: TIED Chuchichaesti and Elowyn 6 votes Ticklemypickle 3 hope he will be there (no other one) AT: Axius 16 / Korri 4 Senju 14 / Pyromachine 3 Ranger: Tied Copai and Quellacien 7 votes Qinzz 16 Assassin: Sai, reiyu, bestsineu 15 / Assassinaor 5 Derenaya and hope he can be there 3 Gunner: Dagoma 30 / Turbonugget 5 Wasserkocher 6 / Balledeneumili 4 Spiritmaster: Argothon 21 / Chitra 8 Degcube 10 and no other one so hope again Bard: Naho 12 / Wimee 11 was close ! Shandris and hope .. 4 votes And the closest one Sorcerer Chang 12 / Kajumi 9 / Genocide 8 Vootan 6 / Desimp 3 I'll contact everyone to confirm (especially the tied ones) thx for those who voted and GL for next week guys
  11. Top Race Kor Event

    1 Day left to vote. Some votes remain close: Ely: Sorc (3 tied), Ranger, Cleric(2 tied, qtp is out), Chanter(2 tied). Asmo: Gladiator (recon is out), Sin Results will be finally at 8 pm
  12. Top Race Kor Event

    The elyos cleric Qtp cannot participate to the tournament, please those who voted for him, whisper me in forum your new choice (if you have one)
  13. Top Race Kor Event

    I understand your point of view, mine is i won't host something that will lead to long and boring fights + cleric is still insanely good vs classes like plate with dps set. Not gonna change the format since not everyone will agree with the same rules anyway because they don't share the same vision of the game. Btw it wasn't clear in the first post but MSUP is allowed. + adding hide limited to 1 min per fight as a rule. By dps sets i was referring to not gimmick stuff like MR/block/evasion etc Also, for recommandations or stuff like that, better write a private message or whisper me Ig to bamby/eventer. Keep this post as clean as possible thx :>
  14. thx i'm not the only one with this problem. Same about strasbourg server
  15. Suggestion: drop rates DLR/TH

    Ofc friend clerics come to help us, but taking 1h of their time everyday to not get anything is annoying for them and they finish to stop. And no, not every ramdom will get it because the few extendable advailable from this server are from those who farmed TH firstly and they will exchange exten with the premade so everyone will get the right exten. And ye people will buy it, but they will also buy the rod which cost a lot and that will create economy among craft other than alchemy and food. Also, it's an endless gear ofc but when you compare it to what is the endless gear for most of the class (which mean looting a mythical weap out of some instance like grendal/RST/sauro/SWB which is compared to TH really easy to get) that's disproportionate. It's not 3.x anymore, the instance isn't rewarding for everyone.
  16. Hello, I was wondering is it's possible to ease the drop rates in DLR/TH. Currently, since this server is retail like, the chance of dropping the extendable weapon of your class in this instance is very (very) low. Futhermore, the "generic" loot we get there most of the time is a mithril medal. The shop doesn't have extendable wrap which can be considered as p2w and i understand. However since most of the people who have an extendable weapon here are those who were in the server during an event where you can drop one, i think it's fair to make one of the hardest instance of the game a little bit more rewarding for the players who can pass through it (indeed there are only 2 teams that are currently doing the instance ely side). In retail, they implemented extendable event/wrap around 4.5 so many ppl already got the weapon but here i feel it's kind of unbalance between players who did the event and the others. I was thinking for exemple to give at least a weapon/accessory/wings/trophy for a successful run. Since there are mythical/non extendable/extendable weapon and we can get stuff that can be from other class, the instance remains challenging. ~ From a desesperate templar
  17. Suggestion: drop rates DLR/TH

    ok so first by principle paying people so they come in HL instance shouldn't even be an option. Also rollback is a choice but the chance of dropping the right exten is so freaking low you need to. Second it's not only 1 cleric, it's everything excepted glad temp and chant who comes here for free. Adding mail pass will make the instance rewarding for them too. We are not in 3.5 anymore where people were farming the instance cuz you could get the best HL stuff at the time. 3rd your point on team comp just made me realise you don't even know the instance and yet debating on a subject concerning it. There is literraly no way DLR can be achieved without clerics. It's not what you called a "daily instance".
  18. Suggestion: drop rates DLR/TH

    So we are supposed to pay 2 clerics + 2 range dps 1kk everytime we do an instance which we spam 2-3 per days + using rollback scroll. This is just nonsense.
  19. Suggestion: drop rates DLR/TH

    I'm once again asking for it. Actually all my teams are dropping. Clerics don't see any advantage this instance can give to them since they can't sell exten, can't sell mythical skin, same as range dps. Out of more than 50 runs in 1 month, i've seen 4 ppl getting the right exten. People are getting desesperate and want to stop. Pls can we got an answer from the staff about dlr's drop, especially if we can add mail pass. Nearly all the players around agree about putting the pve one in the shop.
  20. Extendables + Wrapping

    Well it also gives some interesting rewards for range dps and clerics coming on dlr. I mean we legit have to ask for friends to help us cuz since they can't sell exten, there is almost no point coming dlr for them. + i don't really agree on the p2w aspect because it also creates economy among crafter who can sell the rod. I'm not talking about AP mail because this is for sure p2w, however the loot of extendable is extremely ramdom and mail passes can help overcome the wrong loot situation on a team. Look, everyone selling ecoins can buy composite enchant stone temporing solution and goes full gear. At this point non AP mail pass is legit fair. Anyone who hasn't try to loot exten in dlr cannot understand how frustrating it is.
  21. DLR/TH tutorial

    Hello! Little tutorial for Dragon Lord Refuge since many people ask to join my premades but i rarely have spots, so you can try the instance by yourself ----------------------------------------------- What is DLR/TH: Instance of 12 people in the middle of tiamaranta's eye Drop extendable weapon, nice weapon and wings skin, decoration but more importantly mithrils QQ (+ around 50 kahruns per run) 3 differents phases: Calindi, incarnations, Tiamat What do i need for the instance: One templar and one support (chanter prefered) with a magic resist gear (around 2k3 with food) One good leader who has to announce all the calls in tiamat, everyone on voice chat At least one ranger dps, 2 prefered Good dps overall 2 clerics and 2 chanters support. Elemental scrolls fire and earth ---------------------------------------------- Calindi: The templar pull the boss to the left or the right side. When the boss casts hallucinatory Victory, Everyone stops DPS becauses the boss will has a reflect (lead announces it). The range dps kill the surkana as fast as possible. Once you see that the reflect buff is out, you dps again. Other than that the boss isn't complicated at all but hits hard on the tank. Incarnations: Nothing hard. Grp 1 take the 2 doors on the left, grp 2 the 2 on the right. One chanter buffs Kasinel (or Marchutan i guess). Kill the incarnations and regroup fast next to tiamat once it's done. ---------------------------------------------- Tiamat: Here things become a little bit complicated if it's your first time. The first phase is pretty easy, dps until 51%. Range dps stay in range with supports and try to avoid the cast of atrocity (staying on the spot at the beginning of the video). Don't use dp or huge cds When the boss has 51%, Stop dps, this is really important because once spikes are up, it begins a timer of 1:15 min where depending of the life of the boss, something will happen. Everyone wait with the range dps the spikes: Time to put your elemental scrolls back and switch gear for templar/chanter. Spikes will be up after the boss cast atrocity on the left side. When spikes come, the leader begins the timer. Chanter uses WOW. Once the boss casts atrocity another time, you can begin to dps. Things depend of your premate: If you have a very good dps, you will have to stop at 26% before adds come (after the next spike which is at 1:15). If you haven't, the premate dps until the end. If you don't stop the dps at 26%, you will take the stun in 30s which is super bad. Adds come at 1:15 - 2:00 - 2:45. Mass and very dangerous stun comes at 2:55. The leader needs to announces all those waves 10s before. 10s before first wave (1:05). The templar takes the right side and the chanter the left one First waves (1:15). the second chanter switch on distant group and use speed cast, then reswitch on the melee group. Glad uses dp. It's the moment to dps hard! Templar takes his 2 adds on the right and comes take the 2 adds the chanter aggro on the left. 10s before second wave (1:50). Chanter and templar come back to their respective spot (templar already have the 4 adds). Second wave (2:00). Templar uses iron skin and taunt aoe to take his adds, then join the chanter and heal on him to get all the mobs. Chanter uses elemental screen (10s second before 3rd wave (2:35). Templar and chanter to their respective spot, clerics need to use 4k dp) (3rd wave take the adds blabla... get ready for mass stun, announce at 2:45 10s before it and try to finish the boss fast cuz it will become way harder if the stun comes). I think it's a little bit more illustrated with a video so here we go -------------------------------------------------------- Then enjoy your mithril kappa (or your exten weap if you are crazy lucky)
  22. Templar pull bug

    Hello! (hope this is the good section for that kind of report) I've noticed that pulls from templar can often fail to attract a player. I've discussed this problem with other good templars of the server and we have the same opinion on this subject. This bug happens with any type of pull: normal one, chain of illusion, Remove shock pull (haven't try dp 200 and dp 4k). At first, i thought it would occur because of different levels on the ground data or little obstacles (i've got bad experience with the bridge map in arena) but it also happens in sarpan with a very linear field. I tried to catch the bug on record (see below) and it occured 3 times in less than 10 min. On the first one, you can notice i don't even move because i am stunned and yet the pull of my opponent didn't attract me. https://www.youtube.com/watch?v=vbyt4RIfWvI This bug is really annoying for us as it is our strongest control and move overall. I don't think this bug is related to off-like because i don't remember this problem when i played this patch on retail back then.
  23. Templar pull bug

    Ye apparently this is relaited to old retail server. I don't know when they fixed it. If you are at around 1m distance face to the opponent, the pull doesn't attract you (and that's why this occurs so many time on the bridge map). However with all the latency we have and depending of the ping of everyone, the game sees distances differently and pull can fail if the game thinks the opponent will be a 1m distance during pull animation. This is so annoying QQ
  24. Templar pull bug

    I have to disagree with that statement, templar can't pull a player in knockback alteration which is very different than a magical stun. Knockback is for exemple the skill called "shieldbash" for the templar or the phase 2 stunning shot for the ranger. here is another record where i can definitly pull somebody in magical stun alteration (same as the other record which is the skill "shield counter"). https://www.youtube.com/watch?v=WtSjmbRdlM0 My first record was legit, there is no reason i wouldn't have been pulled.