TheAlmighty 1,113 Posted December 5 Runatorium is a circular arena, that in the past was used by the Danuar as the main place of entertainment. Bloody battles with horrendous monsters were held here in ancient times. Beritra's scouts have found here a certain powerful monster, with the body spoiled by the ide. The Elyos and Asmodians were instructed to get information about the infected arena in order to understand why the Balaurs are so interested in this place. The two factions, relentless in their pursuit of knowledge, are destined to clash once again in a battle of unyielding fury and might. Runatorium is a 6 vs 6 battleground for Elyos and Asmodians. There are some ordinary Balaurs in the arena, ingenious traps and the ancient monster Kunax, whose body has mutated under the prolonged influence of ide energy. Killing Kunax ends the fight. The team with the most points wins. Accessing the zone: The battleground is available for players from 61 to 65 levels. Number of players: 6. Number of entries: 2. Schedule: Monday from 12:00 to 14:00 and from 20:00 to 22:00 Wednesday from 12:00 to 14:00 and from 20:00 to 22:00 Friday from 12:00 to 14:00 and from 20:00 to 22:00 Saturday from 12:00 to 14:00 and from 20:00 to 22:00 (Engulfed Ophidan Bridge will be unavailable these days) Basic information: - You have 20 minutes to fight in Runatorium and kill the boss. - After some time, supplies with useful items will appear in the arena. - There are some Balaurs in the arena, which respawn some time after the murder. - The final reward window appears either after the time is over, or immediately after the murder of Kunax. How to get points: Spoiler Target Points description Ordinary balaurs 120 Monsters located in small numbers in the vicinity of the starting points of the arena. Elite balaurs 200 Monsters patrolling the arena in small numbers. Enemy faction 200 Points are awarded for each opponent killed. When there are 10 minutes left before the end of the battle, the losing team gets more points. Kunax 6000 Appears 10 minutes after the start of the battle. Killing the boss gives the team the most points. Features of the arena: Unstable Ide Energy This energy makes its way through almost the entire arena, they are easy to notice due to their bright blue color. A character caught in the flow of an Ide geyser receives damage and a negative effect that reduces movement speed and attack speed for a short time. P olluted waters The central part of the arena is flooded with water contaminated with Ide. Stepping into the pond will be followed by a negative effect reducing the movement speed. Exit locking device A lever that allows you to block the opponents from passing to / from their starting point with powerful jets of flame (a fire wall creates a dead zone in the passage way for 1 minute). Intelligence Supply Boxes 5 and 10 minutes after the start of the battle, chests begin to appear in the arena. The chests contain useful items that give you an advantage over the enemy. Spoiler Item Description Devastation Bomb A bomb that inflicts massive damage on a target. It can only be used in the Runatorium Freeze bomb A bomb that freezes a target and renders it immobile for 15 seconds. It can only be used in the Runatorium. PvP Defense Scroll A scroll that increases PvP defense by 10%. It can only be used in the Runatorium Kunax An ancient Runatorium monster, appears after 10 minutes from the start of the battle. 1. Attacks with distant skills. 2. Paralysis effect. The character with this debuff does not take damage for 20 seconds. 3. Blinding and silence. 4. Mass aethershold for 20 sec. 5. If the boss's targets have gone too far or died, his health is not restored. 6. Immediately after the death of the boss, the team that killed it gets 6000 points and the battle in the Runatorium stops. Chronology of events - After 5 minutes, first supplies appear in the arena. - 10 minutes after the start of the battle, Kunax and second supplies appear. - after 10 minutes, there is a change in the system for obtaining points when killing characters of the enemy faction. - after 20 minutes, the battle in the Runatorium ends. Rewards: Spoiler The participants of the winning team receive: 1 Ceramium medal 50 GP Abyss Points Ophidan Bridge victory box The participants of the losing team receive: 6 Fragmented Ceramium 10 GP Abyss Points 1 1 Share this post Link to post Share on other sites
TheAlmighty 1,113 Posted December 12 Dear players, New PvP dungeon is launched in TEST MODE. If the dungeon doesn't show any issues and functions correctly, it will be left on the permanent basis. In case of problems, it will be disabled and/or fixed. For the nearest future, the schedule will be as follows: 1 Share this post Link to post Share on other sites
Aetheroid 1 Posted December 13 What a nice implementation, you are great guys! Thanks for the effort 1 Share this post Link to post Share on other sites
Tellana 0 Posted December 14 (edited) Should have auto entry queue like dredge so people can't dodge. This should be default and forces people to queue. I'm pretty sure in retail they also had a reward box win or losing same as JMR/EOB, (ancient coins). Thanks for adding this instance and not pushing a new patch. I like "classic" Aion for a reason. Good job and nice work! Edited December 14 by Tellana Share this post Link to post Share on other sites
TheAlmighty 1,113 Posted December 14 3 hours ago, Tellana said: Should have auto entry queue like dredge so people can't dodge. This should be default and forces people to queue. I'm pretty sure in retail they also had a reward box win or losing same as JMR/EOB, (ancient coins). Thanks for adding this instance and not pushing a new patch. I like "classic" Aion for a reason. Good job and nice work! Hello, Yes, this is something to change. Share this post Link to post Share on other sites