The changes I propose improve both aspects of sm in both PvP and PvE. The first change concerns the two stigma branches of the charmer. Here are the changes I propose:
Dot Branch
Eliminate the skill Hand of Torpor and in its place insert the stigma Infernal Blight, because anyway that sleep for a charmer is useless, being the class based on fear and moreover this skill has a high cast time;
Last stigma of the branch is not infernal Blight but Sympathetic mind I.
Spirit Branch
Replace the Enmity Swap I skill with the Spirit burn-to-Ashes/Explosion I skill;
Eliminate the skill spirit hypnosis and insert the stigma Spirit substitution for the same reasons as Hand of Torpor, and other obvious reasons. In PvE equally disadvantageous if we consider that the character loses buffs such as spirit armor of light / Darkness
These few changes make the character much more performing, but we see further changes that affect some skills in particular:
1. Elemental strike: I propose to remove cast time and make this skill instantaneous. Cost MP slightly increased;
2. Armor Spirit: I propose to increase the magic boost provided by the skill from 400 to 1000, being still a branch in which the spirit attacks, seeing that the few skills do a low damage nullifies both this branch in PvE, but also in PvP;
3. Spirit Armor of Light/Darkness max level: increase the magic boost from 700 to 1300 and make the buff instantaneous, in this way the spirit is more competitive in different situations;
4. Spirit Ruinous Offensive I: Insert the ethereal touch effect into the skill with each spirit and remove the slowing effect provided by the spirit of the earth. MP consumption increased from 200 to 700 and damage unchanged;
5. Enter the Elemental discharge skill order with particular modifications, the first that the spirit does not disappear and the second that stunna the surrounding enemies for 4 seconds. Instant cast and CD increased from 3 to 5m;
6. Elemental Disharge: The skill will have instant cast, increased MP consumption, the spirit does not disappear and stunna opponents for 4 seconds in range.
7. Soul Torrent I: Reduce the CD to 1 minute;
8. Duration of fear and sleep equal applied on the spirit equal to those of the player;
9. Cloaking Word I: Insert a second cast level as if it were a variation. The CD of this skill is unchanged. The first level of cast is intended to send an entire group invisible with the penalties known to us for the duration of 30 seconds, while the second level of cast whose time is 2 seconds, provides the effect of invisibility only for the charmer and for the spirit summoned. The duration of this second level is 1 minute and the cost in Mp of the second level is 2020 MP and the penalty on speed is less heavy than the first level being only for itself and is 20%;
10. Sympathetic Mind I: Being the last skill unlockable with the branch will have a slight modification or increases magic boost, magical accuracy and magic suppression respectively of 400, 400, 300.