Разблокировка FPS (FPS Unlock) in Гайды Posted February 23, 2023 · Edited February 23, 2023 by NoiZucht В 30.03.2020 в 18:41, Black Flash сказал: Подскажите где из вот этого всего то что отвечает за таргет моей цели а то раньше подсвечивалась снизу цель моя а теперь просто по бокам кружочки над ником молец неудобно. Скрыть контент ai_AmbientFireEnable "0" ai_AmbientFireQuota "0" ai_AmbientFireUpdateInterval "0" ai_DebugDrawAmbientFire "0" ca_AnimIFrame="30" ca_AnimationDeferredLoad="1" ca_ClothMode = "0" ca_EnableCCG="0" ca_EnableCharacterShadowVolume="0" ca_EnableCubicBlending="0" ca_EnableLightUpdate="0" ca_EnableTangentSkinning="0" ca_HairAnim="0" ca_LodBias="1" ca_NoDrawShadowVolumes="1" ca_NoMorph="1" ca_NormalizeBases="0" ca_PrecacheAnimationSets = "1" ca_SSEEnable="1" ca_SafeReskin="0" ca_ShareVertex="1" ca_TangentBasisCalcPeriod="30" ca_UseDecals = "0" ca_UseFacialAnimation = "0" ca_UsePhysics = "0" ca_VertsPerTangSubskin="50" d3d9_AllowSoftware="0" d3d9_PS30="1" d3d9_PSforce11="0" d3d9_TextureFilter= "TRILINEAR" d3d9_TripleBuffering="1" d3d9_VBPoolSize="524288" d3d9_VS30="1" d3d9_VSforce11="0" d3d9_pip_buff_size="1000" e_AutoPrecacheCgf = "2" e_CharLodMin = "1" e_Dissolve = "0" e_DynamicLights = "0" e_ParticlesDiffCM = "0" e_ParticlesForceSoftParticles = "0" e_ParticlesGI = "0" e_particles_lod "0.1" e_ParticlesMaxDrawScreen = "8" e_ParticlesMinDrawPixels = "8" e_ParticlesObjectCollisions = "0" e_ParticlesPreload = "1" e_ParticlesQuality = "0" e_ParticlesShadows = "0" e_Shadows = "0" e_SkyBox = "1" e_SkyQuality = "0" e_SkyType = "0" e_StatObjPreload = "1" e_Vegetation = "1" e_VegetationUseTerrainColor = "1" e_VegetationUseTerrainColor = "1" e_ViewDistRatioDetail = "0" e_ViewDistRatioLights = "5" e_voxel_realtime_light_update="0" e_area_merging_distance="1024" e_beach = "0" e_cbuffer = "2" e_cgf_load_lods="1" e_clouds = "0" e_decals = "0" e_effect_quality = "0" e_flocks = "0" e_hw_occlusion_culling_water="0" e_lods = "1" e_max_entity_lights = "1" e_particles_fullfx = "0.000000" e_particles_lod "0.1" e_particles_max_count = "384" e_level = "1" g_save_preset = "1" e_particles_thread = "1" e_precache_level="1" e_PreloadMaterials = "1" e_shadow_maps = "0" e_shadow_spots = "0" e_stencil_shadows="0" e_sun = "0" e_vegetation_bending = "0" e_vegetation_min_size = "1" e_vegetation_sprites_distance_ratio = "0.1" e_vegetation_static_instancing = "1" e_vegetation_update_shadow_every_frame="0" e_vegetation_wind = "0" e_view_dist_ratio = "10" e_view_dist_ratio_detail = "0" e_view_dist_ratio_vegetation = "10" e_voxel_realtime_light_update="0" e_water_ocean_soft_particles = "0" e_water_render_distance = "0" e_weather_fx_enable = "0" es_DebrisLifetimeScale = "0.1" g_aionHeapSize = "22339365" g_blade_fx = "0" g_blade_time = "0.0" g_cam_rot_ratio = "0.220000" g_cfg_version = "7" g_cfg_video_BACKGROUND = "0" g_cfg_video_EFFECT = "0" g_cfg_video_ENTITY_DIST = "4" g_cfg_video_ENV_TEX = "0" g_cfg_video_FSAA = "1" g_cfg_video_GENERAL = "-2" g_cfg_video_GLARE = "0" g_cfg_video_GLOW = "0" g_cfg_video_MODEL_CACHE = "3" g_cfg_video_MRT_BACKGROUND = "0" g_cfg_video_MRT_BUMP = "3" g_cfg_video_MRT_CAMERA = "3" g_cfg_video_MRT_DOF = "3" g_cfg_video_MRT_EFFECT = "0" g_cfg_video_MRT_ENTITY_DIST = "3" g_cfg_video_MRT_ENV_TEX = "3" g_cfg_video_MRT_FSAA = "2" g_cfg_video_MRT_GENERAL = "3" g_cfg_video_MRT_GLARE = "3" g_cfg_video_MRT_GLOW = "0" g_cfg_video_MRT_LOWEST = "2" g_cfg_video_MRT_MODEL_CACHE = "3" g_cfg_video_MRT_SHADER = "0" g_cfg_video_MRT_SHADOW = "0" g_cfg_video_MRT_SKILLFX = "0" g_cfg_video_MRT_SUNSHAFT = "0" g_cfg_video_MRT_TERRAIN_DIST = "0" g_cfg_video_MRT_TEXTURE = "4" g_cfg_video_MRT_WATER = "1" g_cfg_video_MRT_WEATHERLAYER = "1" g_cfg_video_SHADER = "0" g_cfg_video_SHADOW = "0" g_cfg_video_SKILLFX = "0" g_cfg_video_TERRAIN_DIST = "0" g_cfg_video_TEXTURE = "0" g_cfg_video_WATER = "1" g_cfg_video_screen_res = "1" g_chatlog = "0" g_client_var = "0" g_loadSlotState = "3" g_maxfps="-1" g_muteMyPet = "1" g_radialBlur = "0" g_showFPS = "1" g_uiFX = "0" gpu_particle_physics = "0" i_particleeffects = "0" q_ShaderGeneral = "0" q_ShaderPostProcess= "0" q_ShaderTerrain = "0" q_ShaderVegetation = "0" r_Character_LOD_Bias="1" r_checkSunVis = "1" r_ChromaticAberration = "0" r_ColorGrading = "0" r_DepthOfField = "0" r_Detail = "0" r_DetailDistance = "0.000000" r_EnvCMResolution = "2" r_EnvCMupdateInterval = "0.500000" r_EnvTexResolution = "3" r_EnvTexResolution = "3" r_EnvTexUpdateInterval = "0.200000" r_FSAA_samples = "0" r_FSAA_quality = "1" r_Flares = "0" r_Height = "1080" r_MotionBlur = "0" r_ParticlesHalfRes = "1" r_ParticlesTessellation = "0" r_PostProcessEffects = "0" r_PostProcessEffectsGameFx = "0" r_PostProcessFilters = "0" r_PostProcessGameFx = "0" r_PseudoFullscreen = "1" r_Quality_BumpMapping = "0" r_SSE="1" r_ShaderModel = "0" r_ShadersPrecache = "1" r_ShadowBlur = "0" r_SSReflections = "0" r_SyncVBuf="0" r_TexBumpResolution = "2" r_TextureStreaming = "0" r_TexLMResolution = "1" r_UseParticlesHalfResForce = "1" r_UseParticlesRefraction = "0" r_UseSoftParticles = "0" r_VegetationSpritesTexRes = "16" r_Vegetation_PerpixelLight = "0" r_VSync = "0" r_WaterGodRays = "0" r_WaterReflections = "0" r_WaterReflections_MaxViewDist = "0.000000" r_Width = "1920" r_checkSunVis="1" r_fx_draw = "0" r_mrt_initdetect = "1" s_MasterVolume = "0.800000" s_MusicIgnoreGameStatus = "1" s_MusicVolume = "0.100000" s_SFXMute_COMMENT_SYSTEM = "0" s_SFXVolume_COMMENT_GOSSIP = "0.210000" s_SFXVolume_COMMENT_NPC = "0.220000" s_SFXVolume_COMMENT_QUEST = "0.230000" s_SFXVolume_COMMENT_SYSTEM = "0.240000" s_SFXVolume_ENV = "0.1500000" s_SFXVolume_FX = "0.300000" s_SFXVolume_UI = "0.310000" s_SFXVolume_WEATHER = "1.000000" sys_AdaptiveCharLOD = "1.000000" sys_StreamCallbackTimeBudget="40000" sys_StreamCallbackTimeBudget="40000" sys_StreamCompressionMask="0" sys_StreamCompressionMask="0" sys_fixedframe_target = "60" sys_physics_CPU = "3" sys_skiponlowspec = "1.000000" s_BatterySave_Enable = "0" sys_spec_Environment = "-2" sys_spec_GameEffects = "-2" sys_spec_ObjectDetail = "-2" sys_spec_Particles = "-2" sys_spec_PostProcessing = "0" sys_spec_Shading = "0" sys_spec_Shadows = "0" sys_spec_Texture = "0" sys_spec_VolumetricEffects = "0" e_decals = "0" измени на значение "1" но чтобы оно лучше подсвыечивало, нужно e_particles_max_count = "384" установить значение "500" и выше вместо "384"
Разблокировка FPS (FPS Unlock)
in Гайды
Posted · Edited by NoiZucht
e_decals = "0" измени на значение "1"
но чтобы оно лучше подсвыечивало, нужно e_particles_max_count = "384" установить значение "500" и выше вместо "384"