NoiZucht

Members
  • Content count

    1
  • Joined

  • Last visited

Posts posted by NoiZucht


  1. В 30.03.2020 в 18:41, Black Flash сказал:

    Подскажите где из вот этого всего то что отвечает за таргет моей цели а то раньше подсвечивалась снизу цель моя а теперь просто по бокам кружочки над ником молец неудобно.

     

      Скрыть контент

    ai_AmbientFireEnable "0"
    ai_AmbientFireQuota "0"
    ai_AmbientFireUpdateInterval "0"
    ai_DebugDrawAmbientFire "0"
    ca_AnimIFrame="30"
    ca_AnimationDeferredLoad="1"
    ca_ClothMode = "0"
    ca_EnableCCG="0"
    ca_EnableCharacterShadowVolume="0"
    ca_EnableCubicBlending="0"
    ca_EnableLightUpdate="0"
    ca_EnableTangentSkinning="0"
    ca_HairAnim="0"
    ca_LodBias="1"
    ca_NoDrawShadowVolumes="1"
    ca_NoMorph="1"
    ca_NormalizeBases="0"
    ca_PrecacheAnimationSets = "1"
    ca_SSEEnable="1"
    ca_SafeReskin="0"
    ca_ShareVertex="1"
    ca_TangentBasisCalcPeriod="30"
    ca_UseDecals = "0"
    ca_UseFacialAnimation = "0"
    ca_UsePhysics = "0"
    ca_VertsPerTangSubskin="50"
    d3d9_AllowSoftware="0"
    d3d9_PS30="1"
    d3d9_PSforce11="0"
    d3d9_TextureFilter= "TRILINEAR"
    d3d9_TripleBuffering="1"
    d3d9_VBPoolSize="524288"
    d3d9_VS30="1"
    d3d9_VSforce11="0"
    d3d9_pip_buff_size="1000"
    e_AutoPrecacheCgf = "2"
    e_CharLodMin = "1"
    e_Dissolve = "0"
    e_DynamicLights = "0"
    e_ParticlesDiffCM = "0"
    e_ParticlesForceSoftParticles = "0"
    e_ParticlesGI = "0"
    e_particles_lod "0.1"
    e_ParticlesMaxDrawScreen = "8"
    e_ParticlesMinDrawPixels = "8"
    e_ParticlesObjectCollisions = "0"
    e_ParticlesPreload = "1"
    e_ParticlesQuality = "0"
    e_ParticlesShadows = "0"
    e_Shadows = "0"
    e_SkyBox = "1"
    e_SkyQuality = "0"
    e_SkyType = "0"
    e_StatObjPreload = "1"
    e_Vegetation = "1"
    e_VegetationUseTerrainColor = "1"
    e_VegetationUseTerrainColor = "1"
    e_ViewDistRatioDetail = "0"
    e_ViewDistRatioLights = "5"
    e_voxel_realtime_light_update="0"
    e_area_merging_distance="1024"
    e_beach = "0"
    e_cbuffer = "2"
    e_cgf_load_lods="1"
    e_clouds = "0"
    e_decals = "0"
    e_effect_quality = "0"
    e_flocks = "0"
    e_hw_occlusion_culling_water="0"
    e_lods = "1"
    e_max_entity_lights = "1"
    e_particles_fullfx = "0.000000"
    e_particles_lod "0.1"
    e_particles_max_count = "384"
    e_level = "1"
    g_save_preset = "1"
    e_particles_thread = "1"
    e_precache_level="1"
    e_PreloadMaterials = "1"
    e_shadow_maps = "0"
    e_shadow_spots = "0"
    e_stencil_shadows="0"
    e_sun = "0"
    e_vegetation_bending = "0"
    e_vegetation_min_size = "1"
    e_vegetation_sprites_distance_ratio = "0.1"
    e_vegetation_static_instancing = "1"
    e_vegetation_update_shadow_every_frame="0"
    e_vegetation_wind = "0"
    e_view_dist_ratio = "10"
    e_view_dist_ratio_detail = "0"
    e_view_dist_ratio_vegetation = "10"
    e_voxel_realtime_light_update="0"
    e_water_ocean_soft_particles = "0"
    e_water_render_distance = "0"
    e_weather_fx_enable = "0"
    es_DebrisLifetimeScale = "0.1"
    g_aionHeapSize = "22339365"
    g_blade_fx = "0"   
    g_blade_time = "0.0"
    g_cam_rot_ratio = "0.220000"
    g_cfg_version = "7"
    g_cfg_video_BACKGROUND = "0"
    g_cfg_video_EFFECT = "0"
    g_cfg_video_ENTITY_DIST = "4"
    g_cfg_video_ENV_TEX = "0"
    g_cfg_video_FSAA = "1"
    g_cfg_video_GENERAL = "-2"
    g_cfg_video_GLARE = "0"
    g_cfg_video_GLOW = "0"
    g_cfg_video_MODEL_CACHE = "3"
    g_cfg_video_MRT_BACKGROUND = "0"
    g_cfg_video_MRT_BUMP = "3"
    g_cfg_video_MRT_CAMERA = "3"
    g_cfg_video_MRT_DOF = "3"
    g_cfg_video_MRT_EFFECT = "0"
    g_cfg_video_MRT_ENTITY_DIST = "3"
    g_cfg_video_MRT_ENV_TEX = "3"
    g_cfg_video_MRT_FSAA = "2"
    g_cfg_video_MRT_GENERAL = "3"
    g_cfg_video_MRT_GLARE = "3"
    g_cfg_video_MRT_GLOW = "0"
    g_cfg_video_MRT_LOWEST = "2"
    g_cfg_video_MRT_MODEL_CACHE = "3"
    g_cfg_video_MRT_SHADER = "0"
    g_cfg_video_MRT_SHADOW = "0"
    g_cfg_video_MRT_SKILLFX = "0"
    g_cfg_video_MRT_SUNSHAFT = "0"
    g_cfg_video_MRT_TERRAIN_DIST = "0"
    g_cfg_video_MRT_TEXTURE = "4"
    g_cfg_video_MRT_WATER = "1"
    g_cfg_video_MRT_WEATHERLAYER = "1"
    g_cfg_video_SHADER = "0"
    g_cfg_video_SHADOW = "0"
    g_cfg_video_SKILLFX = "0"
    g_cfg_video_TERRAIN_DIST = "0"
    g_cfg_video_TEXTURE = "0"
    g_cfg_video_WATER = "1"
    g_cfg_video_screen_res = "1"
    g_chatlog = "0"
    g_client_var = "0"
    g_loadSlotState = "3"
    g_maxfps="-1"
    g_muteMyPet = "1"
    g_radialBlur = "0"
    g_showFPS = "1"
    g_uiFX = "0"
    gpu_particle_physics = "0"
    i_particleeffects = "0"
    q_ShaderGeneral = "0"
    q_ShaderPostProcess= "0"
    q_ShaderTerrain = "0"
    q_ShaderVegetation = "0"
    r_Character_LOD_Bias="1"
    r_checkSunVis = "1"
    r_ChromaticAberration = "0"
    r_ColorGrading = "0"
    r_DepthOfField = "0"
    r_Detail = "0"
    r_DetailDistance = "0.000000"
    r_EnvCMResolution = "2"
    r_EnvCMupdateInterval = "0.500000"
    r_EnvTexResolution = "3"
    r_EnvTexResolution = "3"
    r_EnvTexUpdateInterval = "0.200000"
    r_FSAA_samples = "0"
    r_FSAA_quality = "1"
    r_Flares = "0"
    r_Height = "1080"
    r_MotionBlur = "0"
    r_ParticlesHalfRes = "1"
    r_ParticlesTessellation = "0"
    r_PostProcessEffects = "0"
    r_PostProcessEffectsGameFx = "0"
    r_PostProcessFilters = "0"
    r_PostProcessGameFx = "0"
    r_PseudoFullscreen = "1"
    r_Quality_BumpMapping = "0"
    r_SSE="1"
    r_ShaderModel = "0"
    r_ShadersPrecache = "1"
    r_ShadowBlur = "0"
    r_SSReflections = "0"
    r_SyncVBuf="0"
    r_TexBumpResolution = "2"
    r_TextureStreaming = "0"
    r_TexLMResolution = "1"
    r_UseParticlesHalfResForce = "1"
    r_UseParticlesRefraction = "0"
    r_UseSoftParticles = "0"
    r_VegetationSpritesTexRes = "16"
    r_Vegetation_PerpixelLight = "0"
    r_VSync = "0"
    r_WaterGodRays = "0"
    r_WaterReflections = "0"
    r_WaterReflections_MaxViewDist = "0.000000"
    r_Width = "1920"
    r_checkSunVis="1"
    r_fx_draw = "0"
    r_mrt_initdetect = "1"
    s_MasterVolume = "0.800000"
    s_MusicIgnoreGameStatus = "1"
    s_MusicVolume = "0.100000"
    s_SFXMute_COMMENT_SYSTEM = "0"
    s_SFXVolume_COMMENT_GOSSIP = "0.210000"
    s_SFXVolume_COMMENT_NPC = "0.220000"
    s_SFXVolume_COMMENT_QUEST = "0.230000"
    s_SFXVolume_COMMENT_SYSTEM = "0.240000"
    s_SFXVolume_ENV = "0.1500000"
    s_SFXVolume_FX = "0.300000"
    s_SFXVolume_UI = "0.310000"
    s_SFXVolume_WEATHER = "1.000000"
    sys_AdaptiveCharLOD = "1.000000"
    sys_StreamCallbackTimeBudget="40000"
    sys_StreamCallbackTimeBudget="40000"
    sys_StreamCompressionMask="0"
    sys_StreamCompressionMask="0"
    sys_fixedframe_target = "60"
    sys_physics_CPU = "3"
    sys_skiponlowspec = "1.000000"
    s_BatterySave_Enable = "0"
    sys_spec_Environment = "-2"
    sys_spec_GameEffects = "-2"
    sys_spec_ObjectDetail = "-2"
    sys_spec_Particles = "-2"
    sys_spec_PostProcessing = "0"
    sys_spec_Shading = "0"
    sys_spec_Shadows = "0"
    sys_spec_Texture = "0"
    sys_spec_VolumetricEffects = "0"

     

    e_decals = "0" измени на значение "1"

    но чтобы оно лучше подсвыечивало, нужно e_particles_max_count = "384" установить значение "500" и выше вместо "384"