Hi,
i didn't play Aion for seven years, i have recently tested the latest shitty version of Aion and that's why i decided to come on Euroaion, where i am not deceived by the game.
But about the players, it's different. Most of high levels don't care of lowest levels. One of the goals of highest levels is too conquer the maximum fortress, to let lowest levels access it and make their quests. But in the chat, some answered me that i had to abandon my quests, because the zones where they were located, weren't interesting zones strategically...
I talk about the Siel's zones, for example, which stay Elyos. How can people can become so selfish, when they've reached their highest level? So yes, i had to abandon lots of finished quests and had to level up slowlier because of this... i don't thank the selfish persons who answered me in chat, but i thank the ones, who approved what i told.
I saw too, that high instances filter their players by watching their "gear"... i never saw this, there's seven years ago and everybody had a chance, supported by others players. The stongest helped the weakest to become better!!! That's why Aion was created with this kind of gameplay, with mentoring.
So, this post is made to make you think about your attitude in game and maybe, if you're open-minded and altruist person, to change this attitude to make the game better and funnier. IT'S A GAME and a fail in an instance isn't the end of the world, you know? Then, try to give chances to everybody to become better, please.
Kindly,
Fred.