I will present my suggestions for both PvP and PvE players under two main headings.
PvP Players
The most important issue is that open-world rewards are too weak.
This server has been active for many years, and most players have already completed their gear. People are tired of doing the same things repeatedly.
→ Daily quests that encourage open-world PvP should be added. These should not be temporary events, but permanent features that keep players engaged.
Sieges need an improvement update.
You should give players a reason to attend sieges. Currently, only those who want to farm rank points participate — everyone else skips them.
Overpowered and frustrating classes should be nerfed.
The current class balance heavily favors a few classes, which ruins the PvP experience for many players.
Godstones MUST be nerfed.
Many people have stopped playing this server because of the absurd and unfair activation rates of godstones. It’s one of the biggest sources of frustration.
You must take action against unfair Honor Point farming and no-animation hacks.
These issues damage the integrity of the game and demotivate honest players.
(Optional but impactful) — A modern gear-swapping macro system should be integrated into the game.
This would improve gameplay fluidity and make combat more dynamic.
PvE Players
You should give people a reason to run forgotten dungeons again.
You can either add new dungeons or update the rewards of existing ones to make them relevant again.
Retention of new players (very important).
Most long-time players already have fully geared characters. New players need more support to upgrade their accessories and gear — otherwise, you’ll never be able to attract and retain new players.
(Listed under PvE but affects both sides) — Honor Point resets should happen monthly, not yearly.
This would significantly increase competition and give players motivation to farm rank points. You could also consider adding Glory Point rewards to existing dungeons to further encourage participation.
If you take these suggestions serious, PvP players will return to the server, and new players will have a reason to stay and play.
Otherwise, the same small group of players will continue playing, and the overall population trend will keep going downward.
Thank you.