DipsyDowze

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Everything posted by DipsyDowze

  1. Hello, an other point. change queue system for dred, eob, kamar, IWW. This queue need to be like coop arena. don't worries, people already spy the other faction with an other account. but like that if 2 team of same side are up, they can play and don't waiting during 1hour or can't do because no opponent
  2. Hello. There are lot of things for maybe do some thing better. About GP : the actual situation is you win more GP in siege than in Kamar/EOB/Runato. it's ok but when you see in more details, in danaria, siege is run to one fortress capture and leave...gg wp you win minimum 200 gp if you go alone just in following all other white people. in the other hand, lot of people go afk in Kamar/EOB/Runato. Maybe you can try lot of things. Aion is normally did for group gameplay, but you win more alone than in group/alli. For example, you can place multiplicateur on gp contrib on fortress if you are in alli with minimum 15 peoples. you can adjust too reward for Kamar/EOB/Runato. If you win 50%, you have 60 gp, if you go all time afk, you win 20 gp. it's little bit cringe to invest lot of effort for maybe win 40 more gp so maybe put 150 gp for win, and 20gp for loose. In all case, reward in box are not really fun, 95% of time it's scroll...waou About Open world : the actual situation is wining 3gp by camp all days. there are 20 camp so win maximum 60 gp by day (420gp by week). but camp can do only one time by week for bm. I think it's difficul to pass all day for farm it, waiting turn for give quest etc, and reward probably is little bit weak. maybe give 50 gp by camp and that weekly siege is best joke I ever seen. it's just : dominant faction, turn arround fortress, and other faction go with Xform. contribution area is really little in kata/danaria. maybe increase this one. in all case some battle can be done in larger area. actually, contribution exist nearly if the opponent is on the first door...but in reallity, battle can start before...but you win nothing if you do that. The last things is the gap between old player and new player. when you start, nearly nobody want you in pvp instance (lot of of mid age player have +15 ap gear and+3 jewellery). So imagine what are you doing with bm gear/jewell. during 3 month, you stock for ap gear, after 3 month for jewell and maybe lot of other for obtain +3 on jewell. so during nearly 6 month, you are exploded by opponent. if you are unlucky on dez etc, you can take really lot of time for having decent number of kinah too...so really few people stay. Maybe the greater reflexion axes is on this point